Evade is an universal movement ability for characters from level 1. This is a new tool to add onto your new existing tool belt.
Evade Details:
- No damage immunity (no i-frames).
- New action button:
- Space by default
- Controller Button:
- B on Xbox
- O on PlayStation
- Button 3 on generic
- Does not use one of your 5 action bar slots.
- Cooldown:
- 4s with 2 Charges
- 0.5% Increased Cooldown Recovery speed per level.
- It is affected by the Increased Cooldown Recovery Speed stat.
- At level 100 with 0/50/100% Increased Cooldown Recovery Speed, Evade has a cooldown of 3/2/1.6s.
- This cooldown is independent and is not shared with Traversal Skills.
- Charges recharge sequentially, not simultaneously.
- No skill tree
- Evade may have triggers or other mechanics tied to them through items, other Skill/Passive trees, and possibly new sources in the future, too.
- Increased travel speed (but not distance) with Increased Move Speed stat.
- Haste does affect this.
- Evade's travel distance is roughly 80% of Rogue’s dash.
For more information regarding Evade, including a video showing Evade in action, can be found on our Forums here.