Table of Contents
Healing Hands (Level 5 Skill)
Heals all allies in a target area for 50 health and applies a lingering warmth which heals 80 health over the next 3 seconds. The lingering warmth cannot stack on the same target.
- Mana Cost: 11
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- 100% chance to apply Healing Hands Lingering Warmth to allies
- Scaling:
- Per point of Attunement: 5% Increased Healing Effectiveness
- Skill Tree
Symbols of Hope (Level 15 Skill)
Every 2 seconds, summons a symbol that orbits you, causing you and your allies' attacks and spells to deal 3 additional fire damage and increasing health regeneration by 20%.
Activate to consume the symbols, granting 100 ward and 5% less damage taken per symbol for 3 seconds.
You can have up to 3 symbols at a time.
- Mana Cost: 30
- Cooldown: 18 seconds
- Base Speed: 2.053 per second
- Scales with Cast Speed
- Can be cast instantly
- Skill Tree
Judgement (Level 30 Skill)
A powerful melee attack that leaves an area of Consecrated Ground for 4 seconds.
Allies on the Consecrated Ground are healed for 50 health each second.
Enemies on Consecrate Ground take fire damage over time that scales with spell damage. Consecrate Ground gains 1 spell damage per 5% increased healing effectiveness.
Added melee damage applies to the attack at 350% effectiveness.
Added spell damage applies to Consecrated Ground at 375% effectiveness per second.
The melee attack's damage does not scale with spell damage and Consecrated Ground's damage does not scale with melee damage.
- Mana Cost: 15
- Cooldown: 4 seconds
- Base Speed: 1.169 per second
- Scales with Attack Speed
- Judgement:
- Base Damage:
- 2 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 350%
- Base Damage:
- Consecrated Ground:
- Base Damage:
- Radius: 2.7 meters
- Interval: 0.32 seconds
- 24 Fire
- Critical Chance: 0%
- Critical Multiplier: 100%
- Added Damage Effectiveness: 120% (375% Effectiveness Per Second)
- Heal allies in 2.7 meter radius for 50 health per second
- Base Damage:
- Scaling:
- Per point of Strength: 4% increased Damage
- Per point of Attunement: 4% increased Damage and 4% increased Healing Effectiveness
- Skill Tree
Holy Aura (Mastery Skill)
You and nearby allies passively gain 30% increased damage and +15% additional elemental resistance. Activating Holy Aura doubles the stat bonuses for 4 seconds.
- Mana Cost: 30
- Cooldown: 10 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Can be cast instantly
- Skill Tree