Skip to main content

How can we help you?

Search

Warlock Passive Tree

Passive Bonuses:

  • 4% more damage per curse on the target
  • +35% fire and necrotic resistance

Accursed Seer

  • Max Points: 5
  • Stats:
    • Increased Cast Speed: 4% per point
    • Increased Cast Speed for Curses: 5% per point
    • Cleanse all Curses when reaching Low Health
    • Ward Gain per Cleansed Curse on You: 100

Aspect of Death

You have increased health and you deal more damage (multiplicative with other modifiers) per stack of each negative ailment on you up to a maximum of 90.

  • Max Points: 5
  • Stats:
    • Increased Health: 3% per point
    • More Damage per Negative Ailment on You: 0.04% per point
    • Damn Yourself on Kill or Minion Kill
    • Damn Yourself when Hit
  • Related Skills & Ailments: Damned

Cauldron of Blood

  • Max Points: 8
  • Stats:
    • Bleed Chance: +6% per point
    • Bleed Overload duration: 12s
    • Rip Blood on up to 5 enemies
  • Related Skills & Ailments: 

Chains of Ruin

  • Max Points: 8
  • Stats:
    • Damned Chance: +13% per point
    • Damned Overload Duration (seconds): 12
    • Chain Duration (seconds): 2
  • Related Skills & Ailments: 

Chaos Flames

You deal increased fire damage and have a chance to ignite on hit with fire skills, and you deal increased necrotic damage and have a chance to inflict damned on hit with necrotic skills. These effects also apply to your minions.

  • Max Points: 8
  • Stats:
    • Increased Fire Damage: 6% per point
    • Ignite Chance with Fire Skills: +6% per point
    • Increased Necrotic Damage: 6% per point
    • Damned Chance with Necrotic Skills: +6% per point
    • Applies to Minions
  • Related Skills & Ailments: 

Chaotic Strikes

Your hits have a chance to deal double damage. Additionally your hits have a chance to deal double damage per Curse on the target.

  • Max Points: 5
  • Stats:
    • Double Damage Chance: +1% per point
    • Double Damage Chance per Curse: +0.2% per point

Crimson Favors

Your Rip Blood's hits have a chance to inflict bleed on enemies.

  • Max Points: 6
  • Stats:
    • Increased Physical Damage: 6% per point
    • Bleed Chance With Rip Blood: +6% per point
    • Rip Blood Casts Each Second With Bleed Overload: 1
  • Related Skills & Ailments: 

Dark Protections

  • Max Points: 7
  • Stats:
    • Ward per second: 5 per point
    • Less Damage Taken Per Curse On Target: 2%

Doom Herald

You take less damage while channeling and deal more damage to damned enemies while channeling (both multiplicative with other modifiers).

  • Max Points: 8
  • Stats:
    • Less Damage Taken while Channeling: 2% per point
    • More Damage to Damned while Channeling: 2% per point

Duskbringer

  • Max Points: 6
  • Stats:
    • Spell Damage for Curses: +3 per point
    • Hitting Boss or Rare triggers Anguish
  • Related Skills & Ailments: Anguish

Encroaching Darkness

When you directly cast a Curse skill you also afflict a number of enemies around the target location with Anguish.

  • Max Points: 5
  • Stats:
    • Enemies Anguished on Curse Cast: 1 per point
  • Related Skills & Ailments: Anguish

Fleeting Crone

You have a chance to gain Haste for 2 seconds when you kill a Cursed enemy or hit a Cursed boss or rare enemy. Additionally Haste on you has increased effect.

  • Max Points: 5
  • Stats:
    • Haste Chance on Kill: +5% per point
    • Haste Chance when Hitting Boss or Rare: +5% per point
    • Increased Haste Effect: 10% per point
  • Related Skills & Ailments: Haste

Grasping Damnation

The Chains from the Chains of Ruin node last longer. Additionally damned that you inflict last longer.

  • Max Points: 6
  • Stats:
    • Increased Chains Duration: 5% per point
    • Increased Damned Duration: 5% per point
    • Chance to Chain Damned enemies each second: 30%
  • Related Skills & Ailments: 

Grimhilde's Domain

Witchfire that you inflict deals more damage (multiplicative with other modifiers) per 1% global chance to ignite with fire skills and per 1% global chance to inflict damned with necrotic skills. Additionally while you have Ignite or Damned Overload your hits spread Witchfire to a number of enemies within 10 meters.

  • Max Points: 5
  • Stats:
    • More Witchfire Damage per Ignite chance: 2% per point
    • More Witchfire Damage per Damned chance: 4% per point
    • Hits Spread Witchfire during Overloads
    • Number of Witchfire Spreads within 10m: 1 per point
  • Related Skills & Ailments: 

Harrowing Armor

  • Max Points: 8
  • Stats:
    • Armor: +10 per point
    • Health: +10 per point
    • More Armor per Curse on Target: 3%

Imperishable

  • Max Points: 5
  • Stats:
    • Vitality: +1 per point
    • Ward Decay Threshold Per 2% Necro Res: +1

Infernal Lash

  • Max Points: 8
  • Stats:
    • Ignite Chance: +13% per point
    • Consume up to 25 Ignites
    • Enemies Flame Whipped: 3
    • Ignite Overload Duration: 12s
  • Related Skills & Ailments: 

Malefic Body

  • Max Points: 10
  • Stats:
    • Intelligence: +1 per point
    • Vitality: +1 per point

Occultist's Mind

  • Max Points: 8
  • Stats:
    • Intelligence: +1 per point
    • Mana Per Intelligence: +1

Rancid Concoction

You gain ward and mana when you use a potion.

  • Max Points: 6
  • Stats:
    • Ward On Potion Use: 8 per point
    • Mana Gain on Potion Use: 2 per point
    • Potion Spreads Poisons during Poison Overload
    • Number of Poison Spreads within 15m: 2
  • Related Skills & Ailments: Poison

Scorched Reach

  • Max Points: 7
  • Stats:
    • Increased Fire Damage: 8% per point
    • Flame Whip on Hit or Kill against Ignited
  • Related Skills & Ailments: Flame Whip

Spirit Leech

A portion of the damage you do is returned to you as health over 3 seconds.

  • Max Points: 6
  • Stats:
    • Health Leech: +0.25% per point
    • Health Leech against Cursed: +0.25% per point

Spiteful Decay

  • Max Points: 8
  • Stats:
    • Increased Damage Over Time: 4% per point
    • Health: +4 per point
    • More Damage over Time to Cursed: 4%

The Ashen One

  • Max Points: 8
  • Stats:
    • Increased Necrotic Damage: 8% per point
    • Increased Elemental Damage: 8% per point
    • Witchfire on Ignite or Damned Overload
  • Related Skills & Ailments: Witchfire

Unholy Torment

  • Max Points: 6
  • Stats:
    • Spell Damage for Curses: +3 per point
    • Increased Area for Curses: 3% per point

Vessels of Chaos

  • Max Points: 7
  • Stats:
    • Increased Damage Over Time: 7% per point
    • More Damage Over Time per Overload: 3%

Vile Tide

  • Max Points: 8
  • Stats:
    • Poison Chance: +6% per point
    • Poison Overload Duration: 12s
  • Related Skills & Ailments: 

Ward of Malevolence

You gain additional ward decay threshold and you gain ward on kill. You also gain ward per 2 points of Intelligence while channeling a skill.

  • Max Points: 5
  • Stats:
    • Ward Decay Threshold: +15 per point
    • Ward Gained On Kill: +3 per point
    • Ward Per Second Per 3 Intelligence While Channeling: +1 per point

Wither

  • Max Points: 5
  • Stats:
    • Withering Chance On Hit: +20% per point
    • Less Damage Taken from Withered: 8%
  • Related Skills & Ailments: Withering

Wreak Havoc

  • Max Points: 5
  • Stats:
    • Critical Multiplier: +8% per point
    • Critical Multiplier with Chaotic Strikes: +30%