Passive Bonuses:
- 4% more damage per curse on the target
- +35% fire and necrotic resistance
Accursed Seer
- Max Points: 5
- Stats:
- Increased Cast Speed: 4% per point
- Increased Cast Speed for Curses: 5% per point
- Cleanse all Curses when reaching Low Health
- Ward Gain per Cleansed Curse on You: 100
Aspect of Death
You have increased health and you deal more damage (multiplicative with other modifiers) per stack of each negative ailment on you up to a maximum of 90.
- Max Points: 5
- Stats:
- Increased Health: 3% per point
- More Damage per Negative Ailment on You: 0.04% per point
- Damn Yourself on Kill or Minion Kill
- Damn Yourself when Hit
- Related Skills & Ailments: Damned
Cauldron of Blood
- Max Points: 8
- Stats:
- Bleed Chance: +6% per point
- Bleed Overload duration: 12s
- Rip Blood on up to 5 enemies
- Related Skills & Ailments:
Chains of Ruin
- Max Points: 8
- Stats:
- Damned Chance: +13% per point
- Damned Overload Duration (seconds): 12
- Chain Duration (seconds): 2
- Related Skills & Ailments:
Chaos Flames
You deal increased fire damage and have a chance to ignite on hit with fire skills, and you deal increased necrotic damage and have a chance to inflict damned on hit with necrotic skills. These effects also apply to your minions.
- Max Points: 8
- Stats:
- Increased Fire Damage: 6% per point
- Ignite Chance with Fire Skills: +6% per point
- Increased Necrotic Damage: 6% per point
- Damned Chance with Necrotic Skills: +6% per point
- Applies to Minions
- Related Skills & Ailments:
Chaotic Strikes
Your hits have a chance to deal double damage. Additionally your hits have a chance to deal double damage per Curse on the target.
- Max Points: 5
- Stats:
- Double Damage Chance: +1% per point
- Double Damage Chance per Curse: +0.2% per point
Crimson Favors
Your Rip Blood's hits have a chance to inflict bleed on enemies.
- Max Points: 6
- Stats:
- Increased Physical Damage: 6% per point
- Bleed Chance With Rip Blood: +6% per point
- Rip Blood Casts Each Second With Bleed Overload: 1
- Related Skills & Ailments:
Dark Protections
- Max Points: 7
- Stats:
- Ward per second: 5 per point
- Less Damage Taken Per Curse On Target: 2%
Doom Herald
You take less damage while channeling and deal more damage to damned enemies while channeling (both multiplicative with other modifiers).
- Max Points: 8
- Stats:
- Less Damage Taken while Channeling: 2% per point
- More Damage to Damned while Channeling: 2% per point
Duskbringer
- Max Points: 6
- Stats:
- Spell Damage for Curses: +3 per point
- Hitting Boss or Rare triggers Anguish
- Related Skills & Ailments: Anguish
Encroaching Darkness
When you directly cast a Curse skill you also afflict a number of enemies around the target location with Anguish.
- Max Points: 5
- Stats:
- Enemies Anguished on Curse Cast: 1 per point
- Related Skills & Ailments: Anguish
Fleeting Crone
You have a chance to gain Haste for 2 seconds when you kill a Cursed enemy or hit a Cursed boss or rare enemy. Additionally Haste on you has increased effect.
- Max Points: 5
- Stats:
- Haste Chance on Kill: +5% per point
- Haste Chance when Hitting Boss or Rare: +5% per point
- Increased Haste Effect: 10% per point
- Related Skills & Ailments: Haste
Grasping Damnation
The Chains from the Chains of Ruin node last longer. Additionally damned that you inflict last longer.
- Max Points: 6
- Stats:
- Increased Chains Duration: 5% per point
- Increased Damned Duration: 5% per point
- Chance to Chain Damned enemies each second: 30%
- Related Skills & Ailments:
Grimhilde's Domain
Witchfire that you inflict deals more damage (multiplicative with other modifiers) per 1% global chance to ignite with fire skills and per 1% global chance to inflict damned with necrotic skills. Additionally while you have Ignite or Damned Overload your hits spread Witchfire to a number of enemies within 10 meters.
- Max Points: 5
- Stats:
- More Witchfire Damage per Ignite chance: 2% per point
- More Witchfire Damage per Damned chance: 4% per point
- Hits Spread Witchfire during Overloads
- Number of Witchfire Spreads within 10m: 1 per point
- Related Skills & Ailments:
Harrowing Armor
- Max Points: 8
- Stats:
- Armor: +10 per point
- Health: +10 per point
- More Armor per Curse on Target: 3%
Imperishable
- Max Points: 5
- Stats:
- Vitality: +1 per point
- Ward Decay Threshold Per 2% Necro Res: +1
Infernal Lash
- Max Points: 8
- Stats:
- Ignite Chance: +13% per point
- Consume up to 25 Ignites
- Enemies Flame Whipped: 3
- Ignite Overload Duration: 12s
- Related Skills & Ailments:
Malefic Body
- Max Points: 10
- Stats:
- Intelligence: +1 per point
- Vitality: +1 per point
Occultist's Mind
- Max Points: 8
- Stats:
- Intelligence: +1 per point
- Mana Per Intelligence: +1
Rancid Concoction
You gain ward and mana when you use a potion.
- Max Points: 6
- Stats:
- Ward On Potion Use: 8 per point
- Mana Gain on Potion Use: 2 per point
- Potion Spreads Poisons during Poison Overload
- Number of Poison Spreads within 15m: 2
- Related Skills & Ailments: Poison
Scorched Reach
- Max Points: 7
- Stats:
- Increased Fire Damage: 8% per point
- Flame Whip on Hit or Kill against Ignited
- Related Skills & Ailments: Flame Whip
Spirit Leech
A portion of the damage you do is returned to you as health over 3 seconds.
- Max Points: 6
- Stats:
- Health Leech: +0.25% per point
- Health Leech against Cursed: +0.25% per point
Spiteful Decay
- Max Points: 8
- Stats:
- Increased Damage Over Time: 4% per point
- Health: +4 per point
- More Damage over Time to Cursed: 4%
The Ashen One
- Max Points: 8
- Stats:
- Increased Necrotic Damage: 8% per point
- Increased Elemental Damage: 8% per point
- Witchfire on Ignite or Damned Overload
- Related Skills & Ailments: Witchfire
Unholy Torment
- Max Points: 6
- Stats:
- Spell Damage for Curses: +3 per point
- Increased Area for Curses: 3% per point
Vessels of Chaos
- Max Points: 7
- Stats:
- Increased Damage Over Time: 7% per point
- More Damage Over Time per Overload: 3%
Vile Tide
- Max Points: 8
- Stats:
- Poison Chance: +6% per point
- Poison Overload Duration: 12s
- Related Skills & Ailments:
Ward of Malevolence
You gain additional ward decay threshold and you gain ward on kill. You also gain ward per 2 points of Intelligence while channeling a skill.
- Max Points: 5
- Stats:
- Ward Decay Threshold: +15 per point
- Ward Gained On Kill: +3 per point
- Ward Per Second Per 3 Intelligence While Channeling: +1 per point
Wither
- Max Points: 5
- Stats:
- Withering Chance On Hit: +20% per point
- Less Damage Taken from Withered: 8%
- Related Skills & Ailments: Withering
Wreak Havoc
- Max Points: 5
- Stats:
- Critical Multiplier: +8% per point
- Critical Multiplier with Chaotic Strikes: +30%