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Marksman Passive Tree

Passive Bonuses:

  • Bow Mastery: Using a bow attack grants 5% increased attack speed.
    • Can Stack 5 times.
      • All stacks fall off after if you have not used a bow attack recently
  • Bow Mastery: 50% increased damage while using a bow

Arrow Storm

When you use a bow attack you gain Arrow Storm which increases your bow attack speed for 3 seconds. You can only gain Arrow Storm once every 10 seconds.

  • Max Points: 6
  • Stats:
    • Increased Bow Attack Speed with Arrow Storm: 10% per point
    • Arrow Storm Duration: 3
    • Arrow Storm Cooldown: 10

Assassin's Quiver

  • Max Points: 8
  • Stats:
    • Bow Damage: +1 per point
    • Increased Critical Strike Chance: 8% per point
    • Added Bow Critical Strike Chance: +2%

Barbed Arrows

  • Max Points: 10
  • Stats:
    • Increased Physical Damage: 5% per point
    • Chance to inflict Bleed on Bow Hit: 5% per point
    • Physical Res Shred Chance: +50%
  • Related Skills & Ailments: 
    • Bleed
    • Shred Physical Resistance

Barrage of Pain

Adds Barrage of Pain to your Marksman Passive, Bow Mastery. You gain a stack and refresh all existing stacks of Bow Mastery by using a bow attack and hitting at least one enemy.

  • Max Points: 5
  • Stats:
    • Increased Crit Chance per Stack: 3% per point
    • Maximum Barrage of Pain Stacks: 5

Concentration

By default you have Concentration which grants you more damage (multiplicative with other modifiers). If you are hit by an enemy within 4m you lose concentration for 4 seconds. Subsequent hits do not reset the cooldown.

  • Max Points: 8
  • Stats:
    • More Damage with Concentration: 2% per point
    • Concentration cooldown: 4

Covering Fire

When you proc Arrowstorm you gain stacks of Silver Shroud. Silver Shroud is a buff that gives you 100% chance to dodge the next hit. Dodging a hit with Silver Shroud consumes all stacks, granting you 100 ward per stack.

  • Max Points: 10
  • Stats:
    • Silver Shroud Stacks Gained: 1 per point
  • Related Skills & Ailments: Silver Shroud

Death from Afar

Each stack of Sharpshooter also increases stun chance and adds a chance to shred armor on hit

  • Max Points: 5
  • Stats:
    • Increased Stun Chance per stack of Sharpshooter: 4% per point
    • Armor Shred Chance per stack of Sharpshooter: 4% per point
  • Related Skills & Ailments: 

Elemental Arrows

If you have a bow equipped you gain 1 Elemental Arrow per second, up to a maximum of 3. Using a bow attack expends an Elemental Arrow to deal additional bow fire damage and bow lightning damage.

  • Max Points: 8
  • Stats:
    • Fire Damage with Elemental Arrow: +3 per point
    • Lightning Damage with Elemental Arrow: +3 per point
    • Elemental Arrows Per Second: 1
    • Maximum Elemental Arrows: 3

Elemental Barrage

You can consume [1] additional Elemental Arrow with each bow attack. If you consume 3 arrows with a single attack it has 200% additional shock and ignite chance

  • Max Points: 2
  • Stats:
    • Elemental Arrow consumed per bow attack: +1 per point
    • Shock and Ignite chance when consuming 3 Arrows: 200%
  • Related Skills & Ailments: 

Ethereal Arrows

You have increased mana and mana regen and your bow attacks deal more damage (multiplicative with other modifiers) equal to a portion of their mana cost.

  • Max Points: 10
  • Stats:
    • Increased Mana: 2% per point
    • Increased Mana Regen: 2% per point
    • Bow Mana Cost -> More Damage: 10% per point

Fire and Steel

Non-elemental bow attacks cannot consume Elemental Arrows, but instead generate an Elemental Arrow on use. Consuming an Elemental Arrow also increases the elemental damage of the attack that consumes them.

  • Max Points: 8
  • Stats:
    • Increased Elemental Damage with Elemental Arrow: 25% per point
    • Non-Elemental Bow Attacks Generate Elemental Arrows
    • Only Elemental Bow Attacks Consume Elemental Arrows

Focus Fire

You have additional Dexterity and when you hit a boss or rare enemy you reduce its dodge rating for 8 seconds.

  • Max Points: 8
  • Stats:
    • Dexterity: +1 per point
    • Dodge Rating Debuff: 4% per point
    • Haste After Evade
  • Related Skills & Ailments: Haste

Heightened Senses

You have a chance to avoid critical strikes and your critical strikes with bow attacks deal more damage.

  • Max Points: 6
  • Stats:
    • Critical Strike Avoidance: +7% per point
    • Bow Critical Strike Multiplier: +5% per point

Mana Warp

When you use a skill that costs zero mana and hit an enemy you regain mana, but bow attacks cost more mana.

  • Max Points: 5
  • Stats:
    • Mana Gain: +3 per point
    • Bow Attack Mana Cost: +15% per point

Master Archer

  • Max Points: 3
  • Stats:
    • Additional Multishot Arrows: +2 per point
    • Increased Detonating Arrow Explosion Area: +20% per point
    • Increased Hail of Arrows Area: +20% per point
    • Heartseeker Recurve Chance: +20% per point
  • Related Skills & Ailments: 

Meditation

  • Max Points: 5
  • Stats:
    • Dodge Rating: 40 per point
    • Concentration cooldown: -8% per point

Missile Mastery

You have increased bow and throwing attack damage and you have a chance to shred armor on hit.

  • Max Points: 10
  • Stats:
    • Increased Bow Damage: 5% per point
    • Increased Throwing Damage: 5% per point
    • Armor Shred Chance: +5% per point
    • Armor Shred Effect: +50%
  • Related Skills & Ailments: Shred Armor

Perfect Aim

Each stack of Bow Mastery with Barrage of Pain also grants additional critical strike multiplier and health gained on crit.

  • Max Points: 5
  • Stats:
    • Crit Multiplier per Stack: 3% per point
    • Health on Crit per Stack: 3 per point

Poison Tipped Arrows

You have additional poison penetration and bow attacks have additional chance to poison on hit.

  • Max Points: 10
  • Stats:
    • Poison Penetration: +2% per point
    • Bow Poison Chance: +8% per point
    • Poison Duration: +20%
  • Related Skills & Ailments: Poison

Prolonged Demise

You take less damage over time (multiplicative with other modifiers). While wielding a bow you deal increased damage over time.

  • Max Points: 10
  • Stats:
    • Damage Over Time Taken: -1% per point
    • Damage Over Time while wielding a Bow: +7% per point

Rain of Arrows

Adds a chance to cause a Rain of Arrows to descend upon your target when you proc Arrow Storm. Rain of Arrows is a physical bow attack that hits all enemies in an area around the target.

  • Max Points: 4
  • Stats:
    • Rain of Arrows Chance: 25% per point
  • Related Skills & Ailments: Rain of Arrows

Reflection

  • Max Points: 5
  • Stats:
    • Increased dodge rating with Concentration: 5% per point
    • Increased movement speed with Concentration: 2% per point
    • Less Hit Damage Taken With Concentration: 10%

Sharpshooter

Chance to gain a stack of Sharpshooter when you hit an enemy based on your how far you are from that enemy, up to a maximum at 10m. Each stack of Sharpshooter increases bow damage and lasts 8 seconds.

  • Max Points: 5
  • Stats:
    • Maximum Chance to Gain Sharpshooter: 10% per point
    • Maximum Sharpshooter stacks: 10
    • Increased Bow Damage per Stack: 25%
  • Related Skills & Ailments: Sharpshooter

Siege Quiver

You can hold additional Elemental Arrows and you gain ward per Elemental Arrow when you use them.

  • Max Points: 3
  • Stats:
    • Maximum Elemental Arrows: +1 per point
    • Ward Gain Per Elemental Arrow: 15 per point

Sniper's Gambit

  • Max Points: 5
  • Stats:
    • Bow Damage: +6 per point
    • Increased damage taken from nearby enemies: 1% per point

Storm Fletcher

If you have a bow equipped you deal increased elemental damage and gain Elemental Arrows more frequently.

  • Max Points: 8
  • Stats:
    • Increased Elemental Damage: 7% per point
    • Elemental Arrow Generation Rate: 7% per point

Thief's Quiver

  • Max Points: 10
  • Stats:
    • Health: +8 per point
    • Bow Damage Leeched as Health: 0.5% per point

Wound Maker

You have a chance to inflict Critical Vulnerability on hit.

  • Max Points: 10
  • Stats:
    • Critical Vulnerability Chance: +10% per point
  • Related Skills & Ailments: Critical Vulnerability