Table of Contents
Multishot (Level 5 Skill)
Requires a bow.
A bow attack that fires a cone of 5 arrows in the target direction. Aiming the cursor further from your character reduces the spread.
Added damage is applied at 120% effectiveness.
- Mana Cost: 8
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Attack Speed
- Base Damage:
- 6 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 120%
- Fire 5 projectiles in 45° arc
- Scaling:
- Per point of Dexterity: 4% increased Damage
- Skill Tree
Dark Quiver (Level 15 Skill)
Requires a bow.
Summons 7 Black Arrows that rain from the sky over 4 seconds, granting 100% increased damage to your next bow attack when retrieved.
You can hold up to 3 Black Arrows at once, but can only expend one at a time.
- Mana Cost: 20
- Cooldown: 6 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Scaling:
- Per point of Dexterity: +2% Mana Efficiency
- Skill Tree
Heartseeker (Level 30 Skill)
Requires a bow.
Shoot an arrow that seeks the heart of a nearby target, passing harmlessly through other enemies. Whenever it hits its target it has a chance to continue through it and Recurve to strike it again.
Subsequent Recurve chance is multiplied by 0.8 each time the arrow Recurves. If the target dies, it will choose a new target.
Base recurve chance is 100%.
Added damage applies at 100% effectiveness.
- Mana Cost: 3
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Attack Speed
- Base Damage:
- 20 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Scaling:
- Per point of Dexterity: 4% increased Damage
- Skill Tree
Hail of Arrows (Level 35 Skills)
Requires a bow.
Launch a hail of arrows into the sky that rain down on the target location over 3.5 seconds.
Added bow damage is applied at 325% effectiveness per second.
- Mana Cost: 55
- Channel Cost: 23 mana per second
- Cooldown: 2 seconds
- Base Speed: 1.1 per second
- Scales with Attack Speed
- Base Damage:
- Radius: 4 meters
- 2 Physical
- Critical Chance: 0%
- Critical Multiplier: 100%
- Added Damage Effectiveness: 65% (325% Effectiveness Per Second)
- Scaling:
- Per point of Dexterity: 4% increased Damage
- Skill Tree
Detonating Arrow (Mastery Skill)
Requires a bow.
Fires an arrow that embeds itself in a target then explodes after 0.6 seconds.
Added bow damage applies to the arrow at 125% effectiveness and to the explosion at 200% effectiveness.
- Mana Cost: 8
- Cooldown: 0 seconds
- Base Speed: 1.222 per second
- Scales with Attack Speed
- Base Damage:
- 2 Lightning
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 125%
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Detonating Charge
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Base Damage:
- 2 Lightning
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 200%
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- Scaling:
- Per point of Dexterity: 4% increased Damage
- Skill Tree