Aftershock
Seeks out targets and erupts, damaging all nearby enemies.
Added damage is applied at 200% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 2 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 200%
- Scaling:
- Per point of Strength: 4% increased Damage
- Per point of Attunement: 4% increased Damage
Alluvion Wave
A wave of crashing water dealing spell cold damage in a wide area.
Added spell damage is applied at 400% effectiveness.
- Mana Cost: 0
- Cooldown: 6 seconds
- Base Speed: 0.55 per second
- Scales with Cast Speed
- Base Damage:
- 80 Cold
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 400%
- Scaling:
- Per point of Strength: 4% increased Damage
- Per point of Attunement: 4% increased Damage
Avalanche
Call a meteor from the sky that deals a large amount of damage upon landing. Added damage is applied at three times its normal value.
Added damage is applied at 300% effectiveness.
- Mana Cost: 60
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 40 Physical
- 40 Cold
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 400%
- Freeze Rate: 80
- Scaling:
- Per point of Attunement: 4% increased Damage and +4% Freeze Rate Multiplier
Axe Throw
Throws an axe at a nearby enemy.
This is a throwing attack that scales with throwing attack damage and throwing attack speed. It is not a melee attack or spell.
Added damage is applied at 100% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.54 per second
- Scales with Attack Speed
- Base Damage:
- 25 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Scaling:
- Per point of Strength: 4% increased Damage
- Per point of Dexterity: 4% increased Damage
Bear Roar
The companion ability of your Primal Bear.
Releases a might roar, taunting enemies around it and healing it for 25% of its maximum health.
The healing scales with your bear's increased healing effectiveness. The area scales your bear's increased area for area skills stats.
- Mana Cost: 40
- Cooldown: 12 seconds
- Base Speed: 3.667 per second
- Scales with Cast Speed
- Can be cast instantly
- Taunt enemies for 4 seconds
- Scaling:
- Per point of Attunement: +2% Mana Efficiency
Blood Splatter
Blood Splatter is a physical spell dealing damage to other enemies around the target, but not the original target.
Added damage applies at 50% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 10 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 50%
- Scaling:
- None
Bone Armor
A protective coating of bone armor which grants 8% less damage taken for 4 seconds.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Effects: 8% less Damage Taken
- Scaling:
- None
Bone Nova
Bones fly out in all directions, impaling enemies.
Added damage is applied at 100% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 20 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Fire 9 projectiles in 160° arc.
- Scaling:
- None
Bone Shatter
Bones fly out in all directions, impaling enemies.
Added damage is applied at 100% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 20 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Fire 9 projectiles in 160° arc.
- Scaling:
- None
Burning Dagger
Throw 3 shurikens in a cone.
Added damage is applied at 150% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Attack Speed
- Base Damage:
- Cast Delay: 1000 seconds
- 30 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 150%
- 100% change to apply Ignite to enemies.
- Scaling:
- Per point of Dexterity: 4% increased Damage
Caltrops
Creates an area of sharp Caltrops that deals physical damage when enemies first walk over them.
Enemies can only take damage once per Caltrops area, but stacking multiple on top of each other will still cause enemies to take damage from each of the areas.
Added damage is applied at 200% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Attack Speed
- Base Damage:
- 40 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 200%
- 100% chance to apply Slow to enemies.
- 100% chance to apply Bleed to enemies.
- Scaling:
- None
Create Shadow
Create a Shadow of yourself that persists for up to 5 seconds and will imitate your next Shadow Cascade, Shurikens, Umbral Blades, or Acid Flask.
Up to 3 Shadows can be active at once.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Scaling:
- None
Cremate
Burns a corpse, dealing fire damage to surrounding enemies.
Has a 10% chance to raise a burning skeleton from the remains.
- Mana Cost: 10
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- Radius: 2 meters
- 15 Fire
- Can't Crit
- Added Damage Effectiveness: 75% (125% Effectiveness Per Second)
-
Summon Burning Skeleton (10% chance)
- Cast Delay: 0.5 seconds
-
Summon: 1x Burning Skeleton
- Duration: 10 seconds
- Scaling:
- Per point of Intelligence: 4% increased Damage, 4% increased Minion Damage, +20 Minion Health
- Per Character Level: +20 Minion Health
Crowstorm
The companion ability of your Storm Crows.
Your crows call down a single massive lightning strike on the targeted area after a brief delay, hitting all enemies in the area. Deals 30% more damage per contributing crow.
Your crows' added spell damage applies at 400% effectiveness by default.
Not affected by increased cast speed.
- Mana Cost: 38
- Cooldown: 6.99 seconds
- Base Speed: 1.76 per second
- Does not have any scaling
- Hit up to 11 allies in 20 meter radius
- Target nearest
- Combined Lightning Strike
- Base Damage:
- 80 Lightning
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 400%
- Base Damage:
- Scaling:
- None
Decimate
Slashes the area in front of you with void. Added spell damage is applied at 800% effectiveness.
- Mana Cost: 0
- Cooldown: 4 seconds
- Base Speed: 0.611 per second
- Scales with Attack Speed
- Base Damage:
- 160 Void
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 800%
- Scaling:
- Per point of Intelligence: 4% increased Damage
- Per point of Attunement: 4% increased Damage
Divine Bolt
Cast a bolt of divine fire towards the target.
Added damage is applied at 100% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 20 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Scaling:
- Per point of Attunement: 4% increased Damage and 4% increased Increased Healing Effectiveness
Doom Pulse
Unleashes a wave of void energy in the target direction. Added spell damage is applied at at 500% effectiveness.
- Mana Cost: 3
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 100 Void
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 500%
- Scaling:
- Per point of Intelligence: 4% increased Damage
Dragonfire
A burst of fire breath that deals damage to enemies in a cone in the direction you're facing. Added spell damage applies at 900% effectiveness.
- Mana Cost: 7
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 180 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 900%
- Scaling:
- Per point of Dexterity: 4% increased Damage
Dragonflame Nova
Create a burst of fire damage around a minion. This ability is cast by your minion, not by you.
Added damage is applied at 400% effectiveness.
- Mana Cost: 7
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 80 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 400%
- Scaling:
- None
Falcon Strikes
Your Falcon rapidly strike enemies within the target area.
Added damage is applied at 150% effectiveness.
- Mana Cost: 35
- Cooldown: 11 seconds
- Base Speed: 1.375 per second
- Scales with Attack Speed
- Aerial Assault
- Cast Delay: 0.2 seconds
- Base Damage:
- 30 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 150%
- Combo Skills: Shield Throw
- Scaling:
- None
Fire Aura
Deals fire damage in an area around you. Can be converted to cold or lightning.
Added spell damage is applied at 140% effectiveness per second.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 2.75 per second
- Scales with Cast Speed
- Base Damage:
- 14 Fire
- Can't Crit
- Added Damage Effectiveness: 70%
- Scaling:
- Per point of Intelligence: 4% increased Damage and 4% increased Freeze Rate Multiplier
Fire Trail
Leaves a wake of fire behind you that ignites enemies and lasts for 3 seconds.
- Mana Cost: 25
- Cooldown: 5 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Can be cast instantly
- Fire Patch
- Cast Delay: 10 seconds
- 100% chance to apply Ignite to enemies in 1.2 meter radius every 0.5 seconds
- Scaling:
- Per point of Intelligence: 4% increased Damage
- Per point of Attunement: 4% increased Damage
Flame Whip
Added damage is applied at 300% effectiveness.
- Mana Cost: 3
- Cooldown: 1 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 60 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 300%
- Scaling:
- Per point of Intelligence: 4% increased Damage
Flurry Swipes
The companion ability of your Primal Sabertooth.
Releases three swipes in rapid succession
Scales with your Sabertooth's stats rather than yours
- Mana Cost: 36
- Cooldown: 10 seconds
- Base Speed: 3.667 per second
- Scales with Attack Speed
- Can be cast instantly
- Base Damage:
- 30 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 200%
-
Werebear Swipe:
-
Base Damage:
- 30 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 200%
-
- Scaling:
- Per point of Attunement: +2% Mana Efficiency
Freezing Conction
A splash of freezing potion that deals no damage, but has 400 Freeze Rate.
- Mana Cost: 7
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- Freeze Rate: 400
- Scaling:
- None
Healing Nova
Cast a nova around your character that heals allies.
- Mana Cost: 7
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Scaling:
- None
Howl
The companion ability of your Primal Wolves.
Your wolves howl to embolden themselves and allies around them, granting them frenzy and 25% more melee damage (multiplicative with other modifiers) for 3 seconds.
The howl also heals allies around you for 50 health.
"Allies" includes you and your other minions.
Frenzy grants 20% increased attack and cast speed.
This buff does not stack, even if you have multiple wolves.
Scales with your wolves' Increased Area for Area Skills stat.
- Mana Cost: 40
- Cooldown: 10 seconds
- Base Speed: 3667 per second
- Scales with Cast Speed
- Can be cast instantly
- Effects:
-
Apply to allies for 3 seconds
- Can apply to same ally again
- 25% more Melee Damage
- 100% chance to apply Frenzy to all allies (200% increased duration)
-
- Scaling:
- Per point of Attunement: +2% Mana Efficiency
Icicle
Cast a shard of ice in the direction of your bow attack.
- Mana Cost: 3
- Cooldown: 0 seconds
- Base Speed: 1.571 per second
- Does not have any speed scaling
- Base Damage:
- 100 Cold
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 500%
- Freeze Rate: 200
- Scaling:
- Per point of Dexterity: 4% increased Damage
- Per point of Attunement: 4% increased Damage
Jade Dust
Your nearby minions are granted +50% chance to poison on hit, tripled for throwing attacks. Lasts 4 seconds.
- Mana Cost: 30
- Cooldown: 10 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Can be cast instantly
- Effects:
- Apply to allies for 4 seconds
- +50% Chance to apply Poison on Hit
- +100% Chance to apply Poison on Throwing Hit
- Scaling:
- None
Lightning Aegis
Lightning Aegis is a buff which grants 50% increased lightning damage and 25% less damage taken. Lightning Aegis causes an explosion of lightning damage when you lose 25% of your health or after 10 seconds.
- Mana Cost: 7
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Effects:
- 25% less Damage Taken
- 50% increased Lightning Damage
- Lightning Explosion:
- Base Damage:
- 18 Lightning
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Base Damage:
- Scaling:
- None
Magma Shards
Shards of magma splinter off, hitting enemies around you.
Added spell damage applies at 300% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.507 per second
- Scales with Cast Speed
- Base Damage:
- 60 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 300%
- Fire 5 projectiles in 144° arc
- Scaling:
- Per point of Intelligence: 8% increased Damage
- Per point of Attunement: 8% increased Damage
- Per Character Level: +1 Spell Damage
Oblivion Wave
A devastating wave of void centered on the caster.
Added spell damage is applied at 500% effectiveness.
Applies three stacks of slow to the caster.
- Mana Cost: 0
- Cooldown: 4 seconds
- Base Speed: 1.1 per second
- Scales with Cast Speed
- Base Damage:
- 200 Void
- Can't Crit
- Added Damage Effectiveness: 500%
- 300% chance to apply Slow to yourself
- Scaling:
- Per point of Vitality: +2 Void Spell Damage
Phoenix Flames
Create a burst of fire damage emanating from the revived companion. Scales with the companion's stats.
Added spell damage applies at 400% effectiveness.
- Mana Cost: 7
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 80 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 400%
- Scaling:
- None
Poison Nova
Unleash a nova that poisons enemies, and has 25% increased effect of poison.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- 100% chance to apply Poison to enemies (100% increased duration; 25% increased effect)
- Scaling:
- None
Primordial Blood
Primordial Blood Splatter is a physical spell that deals damage to other enemies around the target.
Added damage applies at 150% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 30 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 150%
- Scaling:
- None
Prism Shard
Throw 3 shurikens in a cone.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Attack Speed
- Base Damage:
- Cast Delay: 1000 seconds
- 5 Fire
- 5 Cold
- 5 Lightning
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 75%
- 100% chance to apply Shred Fire Resistance to enemies
- 100% chance to apply Shred Cold Resistance to enemies
- 100% chance to apply Shred Lightning Resistance to enemies
- Scaling:
- Per point of Intelligence: 4% increased Damage
- Per point of Attunement: 4% increased Damage
Rampage
The companion ability of your Primal Raptor.
Sends your Raptor into a rampage. Your raptor gains 40% more damage (multiplicative with other modifiers) and 40% increased attack speed, cast speed, movement speed, and size for 4 seconds
Scales with your Raptor's stats rather than yours.
- Mana Cost: 45
- Cooldown: 15 seconds
- Base Speed: 3.667 per second
- Scales with Cast Speed
- Can be cast instantly
- Effects:
- 40% increased Movement Speed
- 40% increased Cast Speed
- 40% increased Attack Speed
- 40% more Damage
- 40% increased size
- Scaling:
- Per point of Attunement: +2% Mana Efficiency
Rampage
Charge towards a target location dealing damage and knocking back enemies in your path.
Rampage's cooldown does not recover while you are using it.
- Mana Cost: 0
- Cooldown: 4.5 seconds
- Base Speed: 1.1 per second
- Does not have any speed scaling
- Base Damage:
- 2 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
-
Knockback enemy
- Distance: 1 meter
- Scaling:
- Per point of Strength: 4% increased Damage
- Per point of Attunement: 4% increased Damage and +2% Mana Efficiency
Ravaging Aura
Ravaging Aura deals spell void damage over time in an area around you, but you lose 5% of your current health per second.
Added spell damage is applied at 350% effectiveness per second.
Added damage is applied at 105% effectiveness.
- Mana Cost: 0
- Cooldown: 1 seconds
- Base Speed: 1.1 per second
- Scales with Cast Speed
- Can be cast instantly
- Effects:
- 5% of Current Health Drained per Second
- Base Damage:
- Radius: 2.5 meters
- Can't be dodged
- 42 Void
- Critical Chance: 0%
- Critical Multiplier: 100%
- Added Damage Effectiveness: 105% (350% Effectiveness Per Second)
- Scaling:
- None
Reap
Dash a short distance in the target direction using your scythes to strike all enemies in your path. Restores 15 health for each enemy hit.
Added damage is applied at 100% effectiveness.
Using a Traversal skill puts all other traversal skills on cooldown and traversal skills' cooldowns do not recover while you are using a traversal skill.
- Mana Cost: 0
- Cooldown: 3 seconds
- Base Speed: 2.2 per second
- Does not have any speed scaling
- Base Damage:
- 2 Necrotic
- Critical Chance: 5%
- Critical Multiplier: 100%
- Added Damage Effectiveness: 100%
-
Gain 15 health on hit
- Scales with Increased Healing Effectiveness
- Scaling:
- Per point of Intelligence: +1 Necrotic Melee Damage
- Per point of Dexterity: 4% increased Damage
Recruit Mercenary
Recruit a crossbow mercenary to guard you.
Press A to give your minions an attack command.
- Mana Cost: 60
- Cooldown: 10 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Mercenary
- Summon limit: 1
- Scaling:
- Per point of Dexterity: +20 Minion Health and 4% increased Minion Damage
- Per Character Level: +20 Minion Health
Rejuvenating Wind
The companion ability of your Spriggan.
Restores 150 health and 15 mana to the Spriggan and all nearby allies over 2 seconds.
Scales with your Spriggan's stats and your minion stats. The amount healed scales with your Spriggan's increased healing effectiveness.
- Mana Cost: 36
- Cooldown: 12 seconds
- Base Speed: 3.667 per second
- Scales with Cast Speed
- Can be cast instantly.
- Heal allies in 12 meter radius for 49.5 health per second
- Restore allies' mana in 12 meter radius for 4.95 mana per second
- Scaling:
- Per point of Attunement: +2% Mana Efficiency
Riposte
- Mana Cost: 7
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Attack Speed
- Effects:
- 24% less Damage Taken on Hit
- Retaliate with Riposte on taking 1 damage
- Maximum number of retaliations: 1
- Scaling:
- None
Runebolt
A combo spell that fires piercing projectiles. The first part of the combo is fire, the second is lightning, and the third is cold.
Added damage applies at 100% effectiveness. The cold rune bolt has a freeze rate of 40.
- Mana Cost: 3
- Cooldown: 0 seconds
- Base Speed: 1.571 per second
- Scales with Cast Speed
- Base Damage:
- 20 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Scaling:
- Per point of Intelligence: 4% increased Damage
Sciurine Rage
The companion ability of your Primal Squirrels.
Your squirrels are worked up into a Sciurine Rage and gain 40% increased movement and attack speed for 4 seconds.
- Mana Cost: 40
- Cooldown: 10 seconds
- Base Speed: 3.667 per second
- Scales with Cast Speed
- Can be cast instantly
- 100% chance to apply Sciurine Rage to yourself
- Scaling:
- Per point of Attunement: +2% Mana Efficiency
Shockwave
Unleashes a shockwave around the enemy or totem, dealing damage to nearby enemies. Cannot hit enemies that were already hit by the Upheaval.
Upheaval and its Shockwaves deal the same amount of damage.
Added damage is applied at 135% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 2 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 135%
- Scaling:
- No
Shrapnel
Fires a piece of burning shrapnel in a random direction.
Added damage is applied at 80% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 16 Fire
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 80%
- Scaling:
- None
Soul Eruption
Creates 5 souls that target enemies and apply Marked for Death. Also applies Marked for Death to you.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.393 per second
- Scales with Cast Speed
- 100% chance to apply Marked for Death to enemies.
- 100% chance to apply Marked for Death to yourself.
- Fire 5 homing projectiles in 144° arc
- Scaling:
- None
Spark Charge
Spark charges explode after 1 second dealing lightning damage to nearby enemies. Spark charges automatically detonate when the enemy they are attached to dies.
Added damage is applied at 100% effectiveness.
- Mana Cost: 7
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 9 Lightning
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 50%
- Scaling:
- Per point of Intelligence: 4% increased Damage
Spirit Step
Swap places with a target wandering spirit at the targeted area. If there is no spirit, you will instead reappear a short distance forwards.
Effects that trigger when you use Evade also trigger when you use Spirit Step.
- Mana Cost: 28
- Cooldown: 4 seconds
- Base Speed: 2.933 per second
- Scales with Cast Speed
- Teleport to position
- Scaling:
- None
Spirit Thorns
Releases a burst of thorns towards enemies in the target direction. Thorns deal physical damage on hit and multiple thorns can hit the same target.
Added damage applies at 60% effectiveness. 40% less chance to apply ailments on hit.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 20 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 60%
- Fire 4 homing projectiles at random angles in 35° arc
- Scaling:
- Per point of Attunement: 4% increased Damage and +4% Freeze Rate Multiplier
Storm Bolt
Call forth a bolt of lightning to strike the area.
Added damage is applied at 115% effectiveness.
- Mana Cost: 10
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 23 Lightning
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 115%
- Scaling:
- Per point of Attunement: +1 Spell Damage
Stygian Beam
Added damage is applied at 100% effectiveness.
- Mana Cost: 3
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 20 Necrotic
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Scaling:
- None
Summon Anurok
Summons Anuroks to fill your unused companion slots.
Anuroks are not affected by increased area of effect stats, but gain 3% more damage for each 1% increased Area of Effect for Minion Area Skills.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Primal Anurok
- Scaling:
- Per point of Strength: +4% Minion Physical Penetration
- Per point of Dexterity: +4% Minion Critical Strike Multiplier
- Per point of Attunement: +1% Minion Critical Strike Chance
- Per Character Level: +30 Minion Health and 6% increased Minion Damage
Summon Arek's Flesh
Seeks out targets and erupts, damaging all nearby enemies.
Added damage is applied at 200% effectiveness.
- Mana Cost: 20
- Cooldown: 0 seconds
- Base Speed: 1.613 per second
- Scales with Cast Speed
- Summon: 1x Arek's Flesh
- Summon limit: 1
- Duration: 20 seconds
- Scaling:
- Per point of Intelligence: +15 Minion Health and 4% increased Minion Damage
- Per Character Level: +30 Minion Health
Summon Bee
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.1 per second
- Scales with Cast Speed
- Summon: 1x Bee
- Duration: 10 seconds
- Scaling:
- Per point of Attunement: +3 Minion Health and 4% increased Minion Damage
- Per Character Level: +3 Minion Health
Summon Cold Bee
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.1 per second
- Scales with Cast Speed
- Summon: 1x Chilly Bee
- Duration: 10 seconds
- Scaling:
- Per point of Attunement: +3 Minion Health and 4% increased Minion Damage
- Per Character Level: +3 Minion Health
Summon Crab
Summons a loyal crab that follows you into combat.
Effects that trigger when you use Evade also trigger when you use Summon Crab.
The crab has 400 base health and is resistant to powerful area attacks.
- Mana Cost: 70
- Cooldown: 4 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Summoned Crab
- Summon Limit: 1
- Scaling:
- Per point of Strength: 4% increased Minion Damage
- Per point of Intelligence: 4% increased Minion Damage
- Per point of Attunement: 4% increased Minion Damage
- Per Character Level: +40 Minion Health
Summon Fire Bee
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.1 per second
- Scales with Cast Speed
- Summon: 1x Fire Bee
- Duration: 10 seconds
- Scaling:
- Per point of Attunement: +3 Minion Health and 4% increased Minion Damage
- Per Character Level: +3 Minion Health
Summon Flame Wraith
Summon a primal wolf to guard you and attack your enemies
- Mana Cost: 36
- Cooldown: 10 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Flame Wraith
- Summon Limit: 6
- Scaling:
- Per point of Intelligence: +3 Minion Health and 4% increased Minion Damage
- Per Character Level: +3 Minion Health
Summon Forged Weapon
Summons a Forged Weapon which lasts for 20 seconds and is affected by the stats and attack rate of your weapon. You can control up to 6 Forged Weapons at once.
Forged Weapons have 220 based health.
Press A to give your minions an attack command.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Forged Weapon
- Summon Limit: 6
- Duration: 20 seconds
- Scaling:
- Per point of Attunement: +11 Minion Health and 4% increased Minion Damage
- Per Character Level: +11 Minion Health
Summon Historic Minion
Tolmat's History of Eterra describes many fantastical creatures from across the eras of Eterra, and how to tame them.
One such creature is summoned to aid you whenever you travel to a new area, and if it perishes a new one will be summoned in its stead.
Press A to give your minions an attack command.
- Mana Cost: 60
- Cooldown: 10 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon:
- 1x Tolmat Minion (Ancient Era) (25% chance)
- 1x Tolmat Minion (Divine Era) (25% chance)
- 1x Tolmat Minion (Imperial Era) (25% chance)
- 1x Tolmat Minion (Ruined Era) (25% chance)
- Summon Limit: 1
- Scaling:
- Per Character Level: +15 Minion Health and 3% increased Damage
Summon Illusory Tree
Summons an illusory tree that distracts your opponents and lasts 8 seconds.
- Mana Cost: 14
- Cooldown: 3.03 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Illusory Tree
- Summon Limit: 2
- Duration: 8 seconds
- Scaling:
- Per point of Attunement: +5 Minion Health
- Per Character Level: +5 Minion Health
Summon Lightning Bee
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.1 per second
- Scales with Cast Speed
- Summon: 1x Lightning Bee
- Duration: 10 seconds
- Scaling:
- Per point of Attunement: +3 Minion Health and 4% increased Minion Damage
- Per Character Level: +3 Minion Health
Summon Locust
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Locust
- Summon limit: 12
- Duration: 12 seconds
- Scaling:
- Per point of Strength: 4% increased Damage
- Per point of Attunement: +5 Minion Health and 4% increased Minion Damage
- Per Character Level: +5 Minion Health
Summon Primal Serpent
Summon a Primal Serpent, a melee minion that poisons on hit. They have an unlimited duration, but do not regenerate health.
You are limited to one primal serpent at a time, but Primal Serpents do not count towards your companion limit.
Primal Serpents have 500 base health.
- Mana Cost: 36
- Cooldown: 10 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Primal Serpent
- Summon limit: 1
- Scaling:
- Per point of Strength: 4% increased Minion Damage and +25 Minion Health
- Per point of Dexterity: 4% increased Minion Damage and +25 Minion Health
- Per Character Level: +25 Minion Health
Summon Primal Tyrannosaur
Summons a Tyrannosaur minion that follows you into combat. It can roar, granting your other minions +25 physical damage with spells and attacks, and the bonuses from Tyrant's Skull are applied to them at 20% effectiveness. The roar's buff lasts for 12 seconds, and also grants frenzy to all allies hit for the same duration.
The roar also applies frailty, slow, and armor shred to nearby enemies.
Press A to give your minions an attack command.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Primal Tyrannosaur
- Summon limit: 1
- Scaling:
- Per point of Strength: +30 Health
- Per point of Intelligence: +30 Minion Health
- Per point of Attunement: +30 Minion Health
- Per Character Level: +30 Minion Health and 6% increased Minion Damage
Summon Putrid Wraith
Summon a wraith with decaying health that deals ranged poison attacks.
- Mana Cost: 10
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Primal Wraith
- Summon limit: 6
- Scaling:
- Per point of Intelligence: +3 Minion Health and 4% increased Minion Damage
- Per Character Level: +3 Minion Health
Summon Rift Beast
Summons a Rift Beast.
The Rift Beast has evolutions matching the evolutions of the Rift Beast that dropped this item.
Press A to give your minions an attack command.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Rift Beast
- Duration: 15 seconds
- Scaling:
- Per point of Strength: +1% Minion Critical Strike Chance
- Per point of Intelligence: +1% Minion Critical Strike Chance
- Per point of Dexterity: +4% Minion Critical Strike Multiplier
- Per point of Attunement: +4% Minion Critical Strike Multiplier
- Per Character Level: +80 Minion Health and 10% increased Minion Damage
Summon Skeleton Harvester
Summon an ancient skeleton to harvest your foes.
- Mana Cost: 36
- Cooldown: 10 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Skelton Harvester
- Duration: 15 seconds
- Scaling:
- Per point of Intelligence: 4% increased Minion Damage and +20 Minion Health
- Per Character Level: +20 Minion Health
Summon Skeleton Rogue
Summon a skeleton rogue to guard you and attack your enemies
- Mana Cost: 36
- Cooldown: 10 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Skeleton Rogue
- Summon limit: 3
- Scaling:
- None
Summon Squirrel
Summons a squirrel that follows you into combat. When its health drops to 0 it is downed, and you can stand near it to revive it.
The squirrel counts as a companion. You can have a maximum of two companions at once by default.
The Squirrel has 160 base health and is resistant to powerful area attacks. Press A to give your minions an attack command.
- Mana Cost: 48
- Cooldown: 4 seconds
- Base Speed: 0.733 per second
- Scales with Cast Speed
- Combo skills: Sciurine Rage
- Summon: 1x Primal Squirrel
- Summon limit: 10
- Scaling:
- Per point of Strength: +8 Minion Health and 4% increased Minion Damage
- Per Character Level: +8 Minion Health
Summon Storm Sprite
Summons a storm sprite to defend your totem. Storm Sprites use lightning spells to damage nearby enemies and last for 6 seconds.
- Mana Cost: 20
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 1x Storm Sprite
- Duration: 6 seconds
- Scaling:
- Per point of Attunement: +10 Minion Health and 4% increased Minion Damage
- Per Character Level: +10 Minion Health
Summon Vines
Summons 3 poisonous vines around the target location.
Vines are melee minions that inflict poison on hit. You can have up to 12 vines.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Summon: 3x Poisonous Vine
- Summon limit: 12
- Duration: 12 seconds
- Scaling:
- Per point of Attunement: 4% increased Minion Damage, +3 Minion Health, and +4% Chance to apply Poison on Hit with Minion Skills
- Per Character Level: +3 Minion Health
Summon Wraithlord
Summons a wraithlord that summons wraiths and casts necrotic beams.
- Mana Cost: 20
- Cooldown: 0 seconds
- Base Speed: 1.613 per second
- Scales with Cast Speed
- Summon: 1x Wraithlord
- Summon limit: 1
- Scaling:
- Per point of Intelligence: +3 Minion Health and 4% increased Minion Damage
- Per Character Level: +3 Minion Health
Swarm of Bees
Summon a swarm of bees to attack your enemies.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.1 per second
- Scales with Cast Speed
- Summon: 4x Bee
- Duration: 10 seconds
- Scaling:
- Per point of Attunement: +3 Minion Health and 4% increased Minion Damage
- Per Character Level: +3 Minion Health
Swarm Strike
A circular attack which deals damage to all nearby enemies, then gathers nearby locusts to create a Swarm around you which deals damage over time to nearby enemies.
For each Locust consumed the Swarm gains +15 melee physical, +15 melee poison damage, 15% increased duration, and 15% increased area.
Added melee damage applies at 350% effectiveness to the initial hit and at 300% per second to the Swarm.
- Mana Cost: 0
- Cooldown: 3 seconds
- Base Speed: 1.65 per second
- Scales with Attack Speed
- Base Damage:
- 2 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 350%
-
Locust Swarm
-
Base Damage:
- Radius 3.15 meters
- Can't be dodged
- 10 Physical
- 10 Poison
- Can't Crit
- Added Damage Effectiveness: 100% (300% Effectiveness Per Second)
-
- Scaling:
- Per point of Strength: 4% increased Damage
- Per point of Attunement: 4% increased Damage
Terrify
Inflicts Fear for 1.5 to 2.7 seconds, causing enemies to flee from the target location. Enemies can only be feared once.
Effects that trigger when you use Evade also trigger when you use Terrify.
- Mana Cost: 16
- Cooldown: 4 seconds
- Base Speed: 2.2 per second
- Scales with Cast Speed
- Scaling:
- None
Thorn Shield
Form a protective barrier of thorns around yourself or an ally that grants 30 armor and reflects 50 damage to attackers. When the shield expires, a burst of thorns shoots out and damages all nearby enemies.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Effects:
- +30 Armor
- 50 Damage Reflected to Attackers
- Thorn Shield Burst
- Base Damage:
- 20 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Base Damage:
- Scaling:
- Per point of Attunement: 4% increased Damage
Tundra Nova
Cast a burst of frigid sleet to pelt enemies around the target.
Tundra Nova has a freeze rate of 80.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 40 Cold
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 200%
- Freeze Rate: 80
- Scaling:
- Per point of Intelligence: 4% increased Damage
- Per point of Attunement: 4% increased Damage
Vale Spirit
Creates a Vale Spirit which orbits you. When you cast Spirit Thorns, an additional Spirit Thorn is released from each Vale Spirit.
The Spirit Thorns cast through Vale Spirit use your stats.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Scaling:
- Per point of Attunement: 4% increased Damage
Venom Nova
The companion ability of your Primal Scorpion.
Releases a burst of venom that inflicts all enemies around the scorpion with 3 stacks of poison, and releases a spiral of projectiles that also inflict poison on hit.
Scales with your scorpion's stats rather than yours.
- Mana Cost: 45
- Cooldown: 10 seconds
- Base Speed: 3.667 per second
- Scales with Cast Speed
- Can be cast instantly
- 300% chance to apply Poison to everyone in 4 meter radius every 10 seconds
- Poison Bolt
- Cast Delay: 0.1 seconds
- 100% chance to apply Poison to enemies
- Scaling:
- Per point of Attunement: +2% Mana Efficiency
Void Rift
Creates a dark rift in an area, dealing void damage to enemies it hits.
Added spell damage applies at 100% effectiveness.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Base Damage:
- 20 Void
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Scaling:
- Per point of Vitality: +2 Void Spell Damage
Voidwinter Bolt
Added spell damage is applied at 600% effectiveness to each shard.
- Mana Cost: 0
- Cooldown: 0 seconds
- Base Speed: 1.571 per second
- Does not have any speed scaling
- Base Damage:
- 60 Cold
- 60 Void
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 600%
- Freeze Rate: 120
- Fire 3 projectiles in 30° arc
- Scaling:
- Per point of Dexterity: 4% increased Damage
- Per point of Attunement: 4% increased Damage
Water Orb
Cast a frigid orb of water to blast your enemy.
Added spell damage is applied at 400% effectiveness.
- Mana Cost: 3
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Effects:
- Apply to yourself for 12 seconds
- 20% increased Cold Damage
- 20% increased Lightning Damage
- Base Damage:
- 80 Cold
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 400%
- Freeze Rate: 60
- Scaling:
- Per point of Intelligence: 4% increased Damage and +4% Freeze Rate Multiplier
- Per point of Attunement: 4% increased Damage and +4% Freeze Rate Multiplier
Wildfire Wisp
Creates a Wildfire Wisp at the target location
- Mana Cost: 3
- Cooldown: 0 seconds
- Base Speed: 1.467 per second
- Scales with Cast Speed
- Scaling:
- Per point of Dexterity: 4% increased Damage