Passive Bonuses:
- You deal 1.5% more damage (multiplicative with other modifiers) per 10% remaining health, up to 15% more damage at full health.
- 1% increased healing effectiveness per point of attunement.
Alignment
- Max Points: 8
- Stats:
- Increased Healing Effectiveness: 15% per point
- Doubled With 10 Mana Cost Spells
Blinding Light
- Max Points: 7
- Stats:
- Blind Chance: +7% per point
- Electrify Chance: +7% per point
- Blind Duration: +25%
- Electrify Duration: +25%
- Related Skills & Ailments:
Conviction
- Max Points: 8
- Stats:
- Increased Physical Damage: 4% per point
- Increased Fire Damage: 4% per point
- Increased Lightning Damage: 4% per point
- Physical Penetration: +2% per point
- Fire Penetration: +2% per point
- Lightning Penetration: +2% per point
Covenant of Dominion
- Max Points: 7
- Stats:
- Increased Physical Damage: 8% per point
- Increased Fire Damage: 8% per point
- Increased Lightning Damage: 8% per point
- Movespeed: +1% per point
- Increased Mana Regen From Holy Aura: 25%
- Related Skills & Ailments: Holy Aura
Covenant of Light
Holy Aura and Symbols of Hope have increased effect of their passive benefits.
- Max Points: 5
- Stats:
- Increased Holy Aura And Symbols Of Hope Effect: 4% per point
- Related Skills & Ailments:
Covenant of Protection
- Max Points: 7
- Stats:
- Increased Armor: 8% per point
- Armor Mitigation Applies To Damage Over Time: 2% per point
- Health Regen From Symbols Of Hope: +5
- Related Skills & Ailments: Symbols of Hope
Dedication
- Max Points: 10
- Stats:
- Attunement: +1 per point
- Increased Mana: 1% per point
- Increased Mana Regen Per 1% Block Chance Above 50%: 1%
Defiance
- Max Points: 8
- Stats:
- Attunement: +1 per point
- Elemental Resistance: +3% per point
- Endurance Threshold Per 2% Uncapped Elemental Resistance: +1
Divine Bolt
Whenever you hit an enemy with a melee attack you have a chance to cast Divine Bolt, a blast of holy energy that deals fire damage to a random nearby enemy. This effect can trigger up to twice per second.
- Max Points: 4
- Stats:
- Chance To Cast Divine Bolt On Melee Hit: 25% per point
- Additional Divine Bolts: +1
- Related Skills & Ailments: Divine Bolt
Divine Essence
You have a chance to be granted a Divine Essence each second while at high health (above 65% of max health). Divine Essences last 10 seconds and grant 15% increased armor and healing effectiveness. They also reduce damage over time you take by 5%. You can have a maximum of 3 Divine Essences at once.
- Max Points: 5
- Stats:
- Attunement: +1 per point
- Divine Essence Chance Per Second On High Health: 10% per point
- Related Skills & Ailments: Divine Essence
Faith Armor
- Max Points: 8
- Stats:
- Increased Armor: 8% per point
- Health Regen: +2 per point
- Increased Health Regen Per Attunement: 2%
Force of Devotion
- Max Points: 6
- Stats:
- Throwing Attack Damage: +3 per point
- Throwing Frailty Chance: +10% per point
- Throwing Armor Shred Chance: +20% per point
- Related Skills & Ailments:
Heaven's Bulwark
You have additional spell damage while you have a shield equipped.
- Max Points: 10
- Stats:
- Spell Damage With A Shield: +3 per point
- Reduced Bonus Damage Taken From Crits: 30%
Holy Icon
- Max Points: 7
- Stats:
- Increased Healing Effectiveness: 7% per point
- Necrotic Resistance: +7% per point
- Health: +7 per point
- Health Regen: +7
Holy Nova
Holy Symbol also heals allies in an area around you.
- Max Points: 1
- Stats:
- Holy Symbol Heals Nearby Allies
- Related Skills & Ailments: Holy Symbol
Holy Precision
You have an increased chance to critically strike and additional critical strike multiplier.
- Max Points: 10
- Stats:
- Increased Crit Chance: 10% per point
- Crit Multiplier: +5% per point
- Critical Chance: +3%
Holy Symbol
When you block you cast Holy Symbol, healing yourself and granting you ward over 3 seconds. This effect has a 3 second cooldown.
- Max Points: 6
- Stats:
- Cast Holy Symbol On Block
- Healing: 15 per point
- Holy Symbol Ward Per Second: 5 per point
- Related Skills & Ailments: Holy Symbol
Honor
You are less likely to be stunned, you have a higher chance to block hits and you take less damage from hits that you block.
- Max Points: 5
- Stats:
- Block Effectiveness: +50 per point
- Stun Avoidance: +50 per point
- Block Chance: +3%
Judgement of the Storm
- Max Points: 8
- Stats:
- Shock Chance: +5% per point
- Lightning Res Shred Chance: +5% per point
- Electrify Chance: +5% per point
- More Lightning Damage Over Time Per 2% Crit Multi: 1%
- Related Skills & Ailments:
Penance
Your melee and throwing attacks have a chance to cause enemies to bleed, but you have a chance to inflict bleed when an enemy hits you with a melee attack.
- Max Points: 8
- Stats:
- Melee Bleed Chance: +15% per point
- Throwing Bleed Chance: +15% per point
- Chance to Inflict Bleed When Hit: 3% per point
- Bleed Duration Per 20 Endurance Threshold: +1%
- Related Skills & Ailments: Bleed
Phoenix Strike
Your hits have a chance to ignite.
- Max Points: 10
- Stats:
- Ignite Chance: +12% per point
- Fire Penetration with Ignite: +20%
- Related Skills & Ailments: Ignite
Piety
- Max Points: 6
- Stats:
- Lightning Penetration: +3% per point
- Lightning Resistance: +6% per point
- More Damage To Electrified: 5%
- Related Skills & Ailments: Electrify
Prayer Aegis
You have additional health and endurance threshold.
- Max Points: 8
- Stats:
- Health: +15 per point
- Endurance Threshold: +5 per point
- Haste On Heal When Below Endurance Threshold
- Endurance Threshold Per 2 Attunement: +7
- Related Skills & Ailments: Haste
Rahyeh's Strength
You have additional strength, and you have a chance to shred enemy fire resistance scaling with your Strength.
- Max Points: 8
- Stats:
- Strength: +1 per point
- Fire Res Shred Chance Per 2 Strength: +1% per point
- Related Skills & Ailments: Shred Fire Resistance
Redemption
Bleed you inflict penetrates physical resistance, and you have a chance to be granted increased damage over time if you have received a stack of bleeding from Penance recently (last 4 seconds).
- Max Points: 7
- Stats:
- Physical Penetration with Bleed: +7% per point
- Chance To Be Granted Damage: +7% per point
- Increased Damage Over Time Granted: 7% per point
- Related Skills & Ailments: Bleed
Reverence of Duality
- Max Points: 12
- Stats:
- Increased Health: 2% per point
- Increased Damage: 2% per point
- Increased Healing Effectiveness: 2% per point
- Increased Mana: 2% per point
Righteous Firebrand
- Max Points: 5
- Stats:
- Increased Melee Attack Speed: 2% per point
- Fire Penetration Per 100% Increased Healing Effectiveness: +1% per point
Sanctuary Guardian
- Max Points: 8
- Stats:
- Armor While With A Shield: +50 per point
- Cast Speed With A Shield: +3% per point
- All Resistances With A Shield: +15%
Shared Divinity
Divine Bolt deals more damage.
- Max Points: 6
- Stats:
- More Divine Bolt Damage: 10% per point
- Additional Divine Bolts: +1
- Related Skills & Ailments: Divine Bolt
Shield Wall
You have a higher chance to block, you regain heath on block and stuns on you last a shorter duration, but you have a lower chance to dodge.
- Max Points: 5
- Stats:
- Block Chance: +2% per point
- Health Gained on Block: 4 per point
- Less Stun Duration On You: 5% per point
- Less Dodge Chance: 30%
Sword of Rahyeh
- Max Points: 7
- Stats:
- Melee Ignite Chance: +20% per point
- More Ignite Damage: 50%
- Related Skills & Ailments: Ignite