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Necromancer Passive Tree

Passive Bonuses:

  • +1 max Skeleton
  • +1 max Skeleton Mage
  • Your minions deal 50% increased damage

Aegisfall

Your minions have a chance to shred armor on hit.

  • Max Points: 8
  • Stats:
    • Minion Armor Shred Chance: +25% per point
    • Skeletal Vanguard On Kill Chance: 12%
    • Melee Physical Damage For Skeletal Vanguards: +10
  • Related Skills & Ailments: 

Blades of the Forlorn

  • Max Points: 10
  • Stats:
    • Minion Critical Multiplier: +7% per point
    • Minion Chill Chance: +7% per point
    • Increased Minion Cold Damage: 7% per point
  • Related Skills & Ailments: Chill

Blood Armor

  • Max Points: 8
  • Stats:
    • Increased Health Regen: 10% per point
    • Minion Health Regen Per Second: +6 per point

Blood Feast

Your minions leech a percentage of the damage they deal as health.

  • Max Points: 8
  • Stats:
    • Minion Damage Leeched As Health: 1% per point
    • Increased Minion Health: 5% per point

Cling to Life

Grants you Vitality and all resistances, and grants your minions all resistances.

  • Max Points: 6
  • Stats:
    • Vitality: +1 per point
    • All Resistances: +1% per point
    • Minion All Resistances: +4% per point

Cursed Blood

You and your minions deal increased physical and necrotic damage.

  • Max Points: 10
  • Stats:
    • Shared Increased Physical Damage: 6% per point
    • Shared Increased Necrotic Damage: 6% per point
    • Minion Deaths Mark Nearby Enemies For Death
  • Related Skills & Ailments: Marked for Death

Disciples of Necromancy

Your minions deal additional spell damage and have increased cast speed.

  • Max Points: 5
  • Stats:
    • Minion Spell Damage: +2 per point
    • Minion Increased Cast Speed: 2% per point
    • Maximum Skeletal Mages: +1
  • Related Skills & Ailments: Summon Skeletal Mage

Effigies

A percentage of your damage taken is redirected to your lowest health minion.

  • Max Points: 5
  • Stats:
    • Damage Redirected To Lowest Health Minion: 2% per point
    • Minion Health Restored On Minion Death: 20%

Empty the Graves

You have increased health regeneration and additional armor for each minion you control, up to 20 minions.

  • Max Points: 4
  • Stats:
    • Increased Health Regen Per Minion: 4% per point
    • Armor Per Minion: +4 per point

Forbidden Teachings

  • Max Points: 5
  • Stats:
    • Intelligence: +1 per point
    • Vitality: +1 per point
    • Minion Increased Crit Chance Per Intelligence: 1%
    • Minion More Damage Over Time Per Vitality: 1%

Frantic Summons

You and your minions have increased attack and cast speed.

  • Max Points: 5
  • Stats:
    • Shared Increased Attack Speed: 4% per point
    • Shared Increased Cast Speed: 4% per point

Grave Thorns

You have additional Vitality, and your minions have additional armor and damage reflection.

  • Max Points: 5
  • Stats:
    • Vitality: +1 per point
    • Minion Armor: +10 per point
    • Minion Damage Reflected: +10 per point
    • Increased Minion Armor Per Intelligence: 2%
    • Increased Minion Health Per Vitality: 4%

Invigorated Dead

  • Max Points: 5
  • Stats:
    • Minion Melee Physical Damage: +2 per point
    • Minion Increased Movement Speed: 2% per point
    • Minion Added Melee Physical -> Minion Added Throwing Physical: 100%

Moonlight Pyre

Your minions deal additional fire and necrotic damage with spells and attacks, and have additional chance to inflict ignite and damned on hit.

  • Max Points: 10
  • Stats:
    • Minion Fire Damage: +1 per point
    • Minion Necrotic Damage: +1 per point
    • Minion Ignite Chance: +7% per point
    • Minion Damned Chance: +7% per point

Mortal Tether

  • Max Points: 10
  • Stats:
    • Endurance: +2% per point
    • Increased Minion Health: 15% per point

Reclamation of Souls

You have increased ward retention, and are granted ward whenever one of your minions die.

  • Max Points: 5
  • Stats:
    • Ward Retention: +7% per point
    • Ward Granted On Minion Death: 7 per point

Risen Army

  • Max Points: 8
  • Stats:
    • Increased Minion Damage: 4% per point
    • Increased Minion Attack Speed: 2% per point
    • Increased Minion Cast Speed: 2% per point

Rite of Undeath

  • Max Points: 10
  • Stats:
    • Necrotic Resistance: 3% per point
    • Elemental Resistance: 3% per point
    • Increased Minion Necrotic Damage: 10% per point
    • Increased Minion Elemental Damage: 10% per point
    • Minion Penetration Per 5% Overcapped Resistance: 1%

River of Bones

You and your minions have increased critical strike chance and leech a percentage of critical strike damage dealt as health.

  • Max Points: 5
  • Stats:
    • Shared Increased Critical Strike Chance: 20% per point
    • Shared Critical Strike Damage Leeched As Health: +3% per point

Rotting Army

  • Max Points: 10
  • Stats:
    • Minion Melee Poison Chance: +7% per point
    • Minion Poison Resistance: +7% per point

Sharpened Bones

Your minions have additional chance to critically strike.

  • Max Points: 5
  • Stats:
    • Minion Critical Strike Chance: +1% per point

Soul Conduits

You have additional ward per second for each minion you have active, up to 20 minions.

  • Max Points: 5
  • Stats:
    • Ward Per Second Per Minion: +2 per point

Towering Death

  • Max Points: 10
  • Stats:
    • Health: +5 per point
    • Armor: +15 per point
    • Stun Avoidance: +50 per point
    • Minion Stun Immunity
    • Shared Reduced Bonus Damage Taken From Crits: 30%
  • Related Skills & Ailments: Marked for Death

Tyrant

  • Max Points: 8
  • Stats:
    • Increased Health: 3% per point
    • Reduced Minion Health: 3% per point

Tyrant's Legion

  • Max Points: 5
  • Stats:
    • Summoned Skeleton Physical Penetration: 5% per point
    • Summoned Skeleton Poison Penetration: 5% per point
    • Maximum Number Of Skeletons: +1
  • Related Skills & Ailments: Summon Skeleton

Unbound Necromancy

You have a chance when one of your Skeletons dies to summon a new one after 3 seconds.

  • Max Points: 6
  • Stats:
    • Summoned Skeleton Resummon Chance: 8% per point
    • Maximum Number Of Skeletons: +1
  • Related Skills & Ailments: Summon Skeleton

Veins of Malice

You have a chance to gain Haste for 2 seconds when a minion dies or kills an enemy. Additionally, you have increased movement speed.

  • Max Points: 5
  • Stats:
    • Haste Chance On Minion Death Or Kill: 5% per point
    • Increased Movement Speed: 1% per point
    • Minion Haste And Frenzy Duration (Seconds): 5
  • Related Skills & Ailments: 

Wisp Weaver

  • Max Points: 8
  • Stats:
    • Minion Frostbite Chance: +7% per point
    • Minion Freeze Rate Multiplier: +20% per point
  • Related Skills & Ailments: Frostbite