Table of Contents
Shadow Cascade (Level 5 Skill)
Requires dual wielding.
A circular attack that's also used by your shadow clones.
Added damages is applied at 200% effectiveness. Base critical strike chance is 10%, instead of the normal 5%.
- Mana Cost: 15
- Cooldown: 0 seconds
- Base Speed: 0.983 per second
- Scales with Attack Speed
- Base Damage:
- 20 Physical
- Critical Chance: 10%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 200%
- Scaling:
- Per point of Dexterity: 4% increased Damage
- Skill Tree
Synchronized Strike (Level 10 Skill)
Requires a melee weapon.
Jump forward and strike in an area in front of you while shadows appear and simultaneously strike on either side of you.
- Mana Cost: 40
- Cooldown: 1 seconds
- Base Speed: 0.55 per second
- Scales with Attack Speed
- Synchronized Strike
- Base Damage:
- 5 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Base Damage:
- Stomp
- Cast Delay: 0.01 seconds
- Base Damage:
- 5 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
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Combo Skills:
- Scaling:
- Per point of Dexterity: 4% increased Damage
- Skill Tree
Lethal Mirage (Level 30 Skill)
Become immune for a duration and rapidly strike nearby targets with 6 mirages.
Mirages' added damage is applied at 100% effectiveness.
Increased Area for Area Skills stats apply to the attacks of individual mirages, but not to the maximum range at which mirages can be created.
- Mana Cost: 45
- Cooldown: 10 seconds
- Base Speed: 0.733 per second
- Does not have any speed scaling
- Effects: 100% less Damage Taken
- Stomp
- Cast Delay: 0.167 seconds
- Base Damage:
- 50 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 100%
- Stomp
- Cast Delay: 10 seconds
- Teleport to position
- Scaling:
- Per point of Dexterity: 4% increased Damage
- Skill Tree
Dancing Strikes (Mastery Skill)
Requires dual wielding.
A series of fast dash attacks. Dancing Strikes' movement does not scale with attack speed, but it gains increased cooldown recovery speed and more damage equal to 50% of your total increased melee attack speed.
Added damage is applied to each attack at 150% effectiveness.
Your total increased melee attack speed includes the modifier from attack rate and generic increased attack speed stats. If your Melee Attack Speed is 1.5, then Dancing Strikes gains 25% increased cooldown recovery speed and 25% more damage (multiplicative with other modifiers).
- Mana Cost: 3
- Cooldown: 0.7 seconds
- Base Speed: 1.467 per second
- Scales with Attack Speed
- Lunge
- Base Damage:
- 2 Physical
- Critical Chance: 5%
- Critical Multiplier: 200%
- Added Damage Effectiveness: 150%
- Base Damage:
-
Combo Skills:
- Scaling:
- Per point of Dexterity: 4% increased Damage
- Skill Tree