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Void Knight Skills

Table of Contents

  1. Volatile Reversal
  2. Abyssal Echoes
  3. Devouring Orb
  4. Anomaly
  5. Erasing Strike

Passive Nodes


Volatile Reversal (Level 5 Skill)

A combo ability that jumps forwards in time to a target location and performs a melee attack on arrival. Recast within 3 seconds to jump backwards in time to your original location and perform a melee attack on arrival.

Added damage applies to the melee attacks at 200% effectiveness.

Volatile Reversal's cooldown continues recovering while the recast is available.

  • Mana Cost: 12
  • Cooldown: 6 seconds
  • Base Speed: 1.467 per second
    • Does not have any speed scaling
  • Base Damage:
    • 2 Void
    • Critical Chance: 5%
    • Critical Multiplier: 200%
    • Added Damage Effectiveness: 200%
  • Combo Skills: Volatile Reversal
  • Scaling:
    • Per point of Strength: 4% increased Melee Damage
    • Per point of Vitality: +2 Void Spell Damage
  • Skill Tree

Abyssal Echoes (Level 10 Skill)

A nova that echoes from up to 8 enemies it reaches and applies abyssal decay. Enemies with abyssal decay take void damage over time for 5 seconds, if they take a hit all the damage from abyssal decay is dealt to them immediately.

Abyssal decay deals a total of 100 void damage over its duration, with added spell damage applied at 100% effectiveness each second.

Abyssal Echoes cannot apply other on hit effects on hit.

  • Mana Cost: 35
  • Cooldown: 3 seconds
  • Base Speed: 1.571 per second
    • Scales with Cast Speed
  • 100% chance to apply Abyssal Decay to enemies
  • Trigger on hit: Abyssal Echoes
  • Scaling:
    • Per point of Vitality: +2 Void Spell Damage
  • Skill Tree

Devouring Orb (Level 15 Skill)

Creates a devouring orb at the target location for 10 seconds that deals void damage over time to nearby enemies, and casts a void rift whenever something dies nearby, hitting nearby enemies to deal void damage.

Each successive rift has 12% more damage and area of effect, capped at an increase of 120%.

Added damage is applied to the damage over time area at 100% effectiveness per second, and to the Void Rifts at 75% effectiveness.

Devouring orb cannot cast more than one void rift every 0.1 seconds.

  • Mana Cost: 18
  • Cooldown: 4 seconds
  • Base Speed: 1.692 per second
    • Scales with Cast Speed
  • Base Damage:
    • 80 Void
    • Critical Chance: 5%
    • Critical Multiplier: 200%
    • Added Damage Effectiveness: 200%
  • Base Damage:
    • Radius: 2 meters
    • Interval: 0.25 seconds
    • 5 Void
    • Critical Chance: 0%
    • Critical Multiplier: 100%
    • Added Damage Effectiveness: 25% (100% Effectiveness Per Second)
  • Scaling:
    • Per point of Vitality: +2 Void Spell Damage
  • Skill Tree

Anomaly (Level 30 Skill)

Combo skill that first sends enemies forward in time by 5 seconds. Reactivate the skill to bring those enemies back to your timeline early.

Bosses are only sent forward by a millisecond, causing return effects to occur immediately without them visually disappearing.

  • Mana Cost: 0
  • Cooldown: 11.99 seconds
  • Base Speed: 1.467 per second
    • Scales with Cast Speed
  • Send enemies forward in time by 5 seconds
    • Doesn't work on bosses
  • Combo Skills: Anomaly
  • Scaling:
    • None
  • Skill Tree

Erasing Strike (Mastery Skill)

A melee attack that hits all enemies in a large area in front of you. Enemies killed by the hit are erased from existence, replaced by void rifts.

Added melee damage has 600% effectiveness on the initial hit, but none on the void rifts, which are void spells.

  • Mana Cost: 30
  • Cooldown: 5 seconds
  • Base Speed: 1.173 per second
    • Scales with Attack Speed
  • Base Damage:
    • 2 Void
    • Critical Chance: 5%
    • Critical Multiplier: 200%
    • Added Damage Effectiveness: 600%
  • Cast Void Rift at corpse on kill
  • Scaling:
    • Per point of Strength: 4% increased Damage
    • Per point of Vitality: +2 Void Spell Damage
  • Skill Tree