Table of Contents
Volatile Reversal (Level 5 Skill)
Accelerationist
When you jump forwards in time, your existing Devouring Orbs become older. This causes them to expire sooner.
- Max Points: 3
- Stats:
- Seconds Older: 2 per point
- Related Skills & Ailments: Devouring Orb
Anchored Timeline
Volatile Reversal's forwards jump has a significantly shorter maximum distance, but its cooldown is reduced.
- Max Points: 1
- Stats:
- Reduced Max Distance: 70%
- Reduced Cooldown: 50%
- No Longer Traversal
Catching Up
You gain the Haste buff for a short duration, when you jump backwards in time.
- Max Points: 3
- Stats:
- Haste Duration (seconds): 1 per point
- Related Skills & Ailments: Haste
Chrono-Devourer
When you jump backwards in time, Devouring Orb recovers some of its cooldown scaling with the amount of Devouring Orbs that expired after jumping forwards in time.
- Max Points: 2
- Stats:
- Cooldown Recovered Per Expired Orb (seconds): 2 per point
- Related Skills & Ailments: Devouring Orb
Dark Expanse
Volatile Reversal deals damage in a larger area.
- Max Points: 4
- Stats:
- Area: +20% per point
Dissipation
Volatile Reversal's hits have a chance to slow enemies and it deals more hit damage (multiplicative with other modifiers) per stack of slow on the enemy.
- Max Points: 4
- Stats:
- Slow Chance: +50% per point
- More Hit Damage Per Slow: +3% per point
- Related Skills & Ailments: Slow
Eldritch Infusion
Volatile Reversal's melee hits have a chance to grant you a Void Essence.
- Max Points: 3
- Stats:
- Void Essence Chance: 34% per point
- Related Skills & Ailments: Void Essence
Eternal Banquet
When you jump backwards in time, your existing Devouring Orbs become younger. This causes them to expire later, and each orb can only benefit from this once.
- Max Points: 2
- Stats:
- Seconds Younger: +2 per point
- Related Skills & Ailments: Devouring Orb
Food of Wyrms
Volatile Reversal's Void Bolts have a chance to inflict time rot.
- Max Points: 4
- Stats:
- Void Bolt Time Rot Chance: +50% per point
- Related Skills & Ailments:
Future Focus
Volatile Reversal's second combo ability now jumps you forward in time to your target location, instead of backwards.
- Max Points: 1
- Stats:
- Second Combo Jump Forward
- Cooldown (seconds): +6
- Related Skills & Ailments: Volatile Reversal
Hellfire Rifts
Volatile Reversal's base void damage is converted to fire. Consequently this damage scales with increases to fire damage, but not increases to void damage. Time Rot chance from this tree is converted to ignite chance. Swaps Volatile Reversal's Void tag for a Fire tag.
- Max Points: 1
- Stats:
- Fire Conversion
- Time Rot -> Ignite Chance
- Related Skills & Ailments:
Hollow Cascade
The Void Bolts from the Terminal Void Bolt node are now replaced with a single cast of Abyssal Echoes. This consumes mana equal to a portion of Abyssal Echoes' mana cost.
- Max Points: 1
- Stats:
- Abyssal Echoes Instead Of Void Bolts
- Mana Consumption: 80%
- Related Skills & Ailments:
Immutable Past
Volatile Reversal's second combo ability is removed, but the melee attack deals more damage (multiplicative with other modifiers) and Volatile Reversal deals damage in a larger area.
- Max Points: 1
- Stats:
- Second Combo Removed
- Melee Damage: +10%
- Area: +20%
- Related Skills & Ailments: Volatile Reversal
Incipient Void Bolt
When you directly use Volatile Reversal you now also cast a Void Bolt at up to 3 enemies near your starting location, but Volatile Reversal costs additional mana.
- Max Points: 1
- Stats:
- Void Bolts At Starting Position: 3
- Mana Cost: +3
- Related Skills & Ailments: Void Bolt
Nether Convergence
When you jump forwards in time, all your Devouring Orbs are pulled towards you and trigger a Void Rift, but Volatile Reversal costs additional mana.
- Max Points: 1
- Stats:
- Devouring Orbs Pulled Towards You
- Mana Cost: +10
- Related Skills & Ailments:
Phased Reality
While you are able to jump backwards in time, a percentage of your armor mitigation also applies to damage over time.
- Max Points: 4
- Stats:
- Armor Mitigation Applied to Damage Over Time: 5% per point
Reclaimed Action
When you travel at least 4 meters by jumping through time, your next direct melee attack or spell is guaranteed to Echo, if it is able to.
- Max Points: 1
- Stats:
- Guaranteed Echoed Skill With Far Jump
Rending Maw
Volatile Reversal has additional critical strike chance.
- Max Points: 3
- Stats:
- Critical Chance: +3% per point
Returning Corruption
Your Void Bolts return to you. All returning Void Bolts can hit the same targets again. (This means a single cast of the Void Bolt spell can hit a single enemy up to 4 times)
- Max Points: 1
- Stats:
- Returning Void Bolts
- Returning Void Bolts Can Hit Again
- Mana Cost: +40%
- Related Skills & Ailments: Void Bolt
Swift Echoes
Volatile Reversal has a shorter cooldown.
- Max Points: 4
- Stats:
- Increased Cooldown Recovery Speed: 5% per point
Temporal Dilation
You can use Volatile Reversal's second combo ability for a longer period of time and it deals more damage (multiplicative with other modifiers).
- Max Points: 2
- Stats:
- Usable Duration (seconds): +1 per point
- Second Combo Damage: +12% per point
- Related Skills & Ailments: Volatile Reversal
Terminal Void Bolt
When you directly use Volatile Reversal you now also cast a Void Bolt at up to 3 enemies near your arrival location, but Volatile Reversal costs additional mana.
- Max Points: 1
- Stats:
- Void Bolts At Arrival: 3
- Mana Cost: +3
- Related Skills & Ailments: Void Bolt
Termination
Volatile Reversal deals more damage (multiplicative with other modifiers).
- Max Points: 5
- Stats:
- Damage: +8% per point
Time Rifts
Enemies hit by Volatile Reversal's Void Bolts take increased damage over time for several seconds. This effect does not stack.
- Max Points: 4
- Stats:
- Duration (seconds): 3 per point
- Damage Over Time Taken: +15%
- Related Skills & Ailments: Void Bolt
Voidbound Momentum
When you jump backwards in time, Volatile Reversal deals more damage (multiplicative with other modifiers) per meter traveled, up to a maximum.
- Max Points: 3
- Stats:
- Damage Per Meter Travelled: +2% per point
- Max Damage Bonus: 40% per point
Voidstep Siphon
When you critically strike at least one enemy with Volatile Reversal you regain mana.
- Max Points: 3
- Stats:
- Mana Gain: 2 per point
Volatile Power
When you jump forwards in time, your arrival location is slightly randomized, but the melee attack deals more damage (multiplicative with other modifiers) and Volatile Reversal deals damage in a larger area.
- Max Points: 3
- Stats:
- Meter Randomization: 1 per point
- Melee Damage: +10% per point
- Area: +15% per point
Warped Time
You gain the Frenzy buff, while you are able to jump backwards in time.
- Max Points: 1
- Stats:
- Frenzy While Able To Jump Back
- Related Skills & Ailments: Frenzy
Abyssal Echoes (Level 10 Skill)
Abyssal Dispersion
Abyssal Echoes costs less mana.
- Max Points: 3
- Stats:
- Mana Efficiency: +20% per point
Abyssal Tendrils
Nether Coating also grants you a chance to inflict Time Rot on hit.
- Max Points: 3
- Stats:
- Time Rot Chance With Buff: +15% per point
- Related Skills & Ailments: Time Rot
Corrupting Harness
Abyssal Echoes can chain additional times. This effect is tripled for echoed casts.
- Max Points: 5
- Stats:
- Additional Chains: +2 per point
Crippling Waves
Abyssal Echoes' initial burst slows enemies.
- Max Points: 3
- Stats:
- Slow Stacks: +1 per point
- Related Skills & Ailments: Slow
Crumbling
Abyssal Decay causes enemies to take increased damage over time.
- Max Points: 3
- Stats:
- Damage Over Time Taken: +8% per point
- Related Skills & Ailments: Abyssal Decay
Dark Torrent
Abyssal Echoes can now be cast at the target location.
- Max Points: 1
- Stats:
- Targeted Abyssal Echoes
Deep Expanse
Abyssal Echoes affects a larger area.
- Max Points: 5
- Stats:
- Area: +20% per point
Embrace the Darkness
Directly using Abyssal Echoes grants you Nether Coating for 5 seconds, granting you increased attack speed with your melee and throwing attacks and causing you to deal more damage to blinded enemies.
- Max Points: 4
- Stats:
- Damage vs Blinded with Buff: +5% per point
- Attack Speed with Buff: +5% per point
- Related Skills & Ailments: Blind
Fiery Chasm
Abyssal Echoes' initial burst has a chance to ignite enemies.
- Max Points: 4
- Stats:
- Ignite Chance: +50% per point
- Related Skills & Ailments: Ignite
Fragility
Abyssal Decay causes enemies to have reduced physical resistance, but it is no longer consumed when the enemy is hit.
- Max Points: 1
- Stats:
- Physical Resistance: -10%
- Abyssal Decay Lingers
- Related Skills & Ailments: Abyssal Decay
Freedom of Movement
Abyssal Decay causes Enemies that would apply Slow to instead grant their target Haste for 1 second.
- Max Points: 1
- Stats:
- Slow -> Haste On You
- Related Skills & Ailments:
Heavenly Gift
Abyssal Echoes' damage now scales with attunement rather than vitality, and its healing effectiveness is also increased by attunement.
- Max Points: 1
- Stats:
- Vitality -> Attunement Scaling
- Increased Healing Per Attunement: 4%
Impair the Weak
Abyssal Decay now deals damage when the enemy is hit, rather than over time. Each hit deals a portion of the full damage Abyssal Decay would have dealt over its full duration. This damage still counts as damage over time.
- Max Points: 1
- Stats:
- DoT -> Damage To Enemy On Hit
- Damage Portion Of Abyssal Decay: 5%
- Related Skills & Ailments: Abyssal Decay
Myopia
Abyssal Decay now blinds enemies.
- Max Points: 1
- Stats:
- Blinds
- Related Skills & Ailments:
Nether Breach
Directly using Abyssal Echoes has a chance to cast a Void Rift from each nearby Devouring Orb.
- Max Points: 4
- Stats:
- Void Rift Chance: 25% per point
- Related Skills & Ailments:
Overwhelming Doom
Abyssal Decay spreads to enemies further away and can spread to more enemies when it spreads.
- Max Points: 1
- Stats:
- Spreading Distance: +50%
- Number Of Enemies Spread To: +2
- Related Skills & Ailments: Abyssal Decay
Potent Corruption
Abyssal Echoes' initial burst now hits and deals spell void damage, but no longer inflicts Abyssal Decay.
- Max Points: 1
- Stats:
- Spell Void Damage On Hit: 20
- No Abyssal Decay
- Related Skills & Ailments: Abyssal Decay
Resounding Abyss
Echoed casts deal more damage (multiplicative with other modifiers).
- Max Points: 5
- Stats:
- Echoed Damage: +30% per point
Rippling Corrosion
Abyssal Echoes' initial burst shreds enemy armor.
- Max Points: 5
- Stats:
- Armor Shred Stacks: 1 per point
- Related Skills & Ailments: Shred Armor
Sanguine Eruption
Abyssal Echoes' initial burst consumes all stacks of bleed on the enemy, causing their damage to be dealt instantly.
- Max Points: 1
- Stats:
- Bleed Stacks Consumed
- Bleed Stacks Deal Damage Instantly
- Related Skills & Ailments: Bleed
Screaming Rifts
Abyssal Echoes now creates an Abyssal Rift at the target location that casts Abyssal Echoes for you 3 times at its location before expiring.
- Max Points: 1
- Stats:
- Abyssal Rift At Target Location
- Abyssal Echoes Casts From Location: 3
- Related Skills & Ailments: Abyssal Rift
Shrieking Echoes
Abyssal Rifts cast additional Abyssal Echoes.
- Max Points: 2
- Stats:
- Additional Abyssal Echoes Casts: +1 per point
- Related Skills & Ailments: Abyssal Rift
Spreading Chaos
Abyssal Decay now spreads to several nearby enemies after 1 second.
- Max Points: 1
- Stats:
- Abyssal Decay Spreads
- Number Of Enemies Spread To: 4
- Related Skills & Ailments: Abyssal Decay
Tides of Rust
Armor shred applied by Abyssal Decay has increased effect.
- Max Points: 5
- Stats:
- Armor Shred Effect: +20% per point
- Related Skills & Ailments:
Time Compression
Abyssal Echoes no longer has a cooldown, but costs more mana.
- Max Points: 1
- Stats:
- No Cooldown
- Mana Cost: +15
Turbulence
Abyssal Decay has increased duration.
- Max Points: 4
- Stats:
- Abyssal Decay Duration: +20% per point
- Related Skills & Ailments: Abyssal Decay
Void Purifier
Spell void damage from Potent Corruption, Vorpal Reverberation and attribute scaling is converted to fire. Consequently this damage scales with increases to fire damage, but not increases to void damage. Abyssal Echoes' initial burst now also heals you and your allies and nodes on this tree that grant more damage also grant more healing.
- Max Points: 1
- Stats:
- Void -> Fire Damage
- Healing: 60
- More Healing From Damage Nodes
Void Supremacy
After casting Abyssal Echoes your next Erasing Strike and Void Cleave deal more damage (multiplicative with other modifiers) to slowed enemies.
- Max Points: 4
- Stats:
- Erasing Strike Damage To Slowed: +20% per point
- Void Cleave Damage To Slowed: +20% per point
- Related Skills & Ailments:
Vorpal Explosion
Abyssal Echoes deals significantly more damage (multiplicative with other modifiers), but no longer chains.
- Max Points: 1
- Stats:
- Damage: +80%
- No Longer Chains
Vorpal Reverberation
Abyssal Echoes deals more damage (multiplicative with other modifiers).
- Max Points: 5
- Stats:
- Damage: +8% per point
Devouring Orb (Level 15 Skill)
Abyssal Emission
Every 3 seconds Devouring Orb releases an Abyssal Orb, a spell which seeks enemies and detonates, dealing void damage in an area.
- Max Points: 1
- Stats:
- Devouring Orb Casts Abyssal Orb
- Related Skills & Ailments: Abyssal Orb
Abyssal Expanse
Devouring Orb deals damage in a larger area.
- Max Points: 4
- Stats:
- Area: +20% per point
Abyssal Juggernaut
You have a chance to gain a Void Essence when Devouring Orb expires.
- Max Points: 4
- Stats:
- Void Essence Chance: +25% per point
- Related Skills & Ailments: Void Essence
Abyssal Rush
While you are moving, you will automatically cast Devouring Orb if it is not on cooldown and you have enough mana. This effect puts Devouring Orb on cooldown.
- Max Points: 1
- Stats:
- Auto Cast While Moving
- Puts Devouring Orb On Cooldown
All Consuming
When you directly cast non-orbiting Devouring Orb within the area of an existing Devouring Orb, the new Orb consumes all existing Orbs to deal more damage in a larger area (both multiplicative with other modifiers), per Orb consumed. However, the new Orb also deals less ailment damage per Orb consumed (multiplicative with other modifiers).
- Max Points: 1
- Stats:
- Damage Per Orb Consumed: +100%
- Area Per Orb Consumed: +50%
- Ailment Damage Per Orb Consumed: -6%
Cataclysm
Devouring Orb now erupts at the end of its duration, creating a Void Eruption. Devouring Orb has a much shorter duration (multiplicative with other duration modifiers).
- Max Points: 1
- Stats:
- Void Orbs On Eruption
- Duration: -40%
- Related Skills & Ailments: Void Eruption
Chaotic Torrent
The rate at which Devouring Orbs cast Abyssal Orb is increased by a random amount.
- Max Points: 4
- Stats:
- Minimum Abyssal Orb Frequency: +15% per point
- Maximum Abyssal Orb Frequency: +35% per point
- Related Skills & Ailments: Abyssal Orb
Cosmic Impact
Devouring Orb now deals void damage to enemies it collides with.
- Max Points: 1
- Stats:
- Void Damage on Impact: 80
Dark Moon
Devouring Orb now orbits you, but has a much shorter duration (multiplicative with other duration modifiers).
- Max Points: 1
- Stats:
- Devouring Orb Orbits You
- Duration: -50%
Distant Satellite
Devouring Orb deals more damage and orbits you at a greater distance.
- Max Points: 4
- Stats:
- Damage: +5% per point
- Orbit Range: +50% per point
Dust Channeller
Devouring Orb has increased cast speed and a shorter cooldown.
- Max Points: 4
- Stats:
- Increased Cooldown Recovery Speed: 15% per point
- Cast Speed: +5% per point
Eldritch Bloom
Devouring Orb gains more radius each second, up to a maximum.
- Max Points: 3
- Stats:
- Radius Each Second: +3% per point
- Max Bonus Radius: 30%
Eternal Decay
Devouring Orb deals more damage over time, but less hit damage (both multiplicative with other modifiers).
- Max Points: 4
- Stats:
- Damage Over Time: +15% per point
- Hit Damage: -10% per point
Extinction
Devouring Orb deals more hit damage to enemies it collides with (multiplicative with other modifiers). This ONLY affects the damage that devouring orb deals when the orb itself collides with an enemy, not the damage dealt by its void rifts or other sub skills.
- Max Points: 5
- Stats:
- Collision Damage: +40% per point
Fleeting Orb
Devouring Orb costs less mana, but has a shorter duration (multiplicative with other duration modifiers).
- Max Points: 4
- Stats:
- Mana Efficiency: +35% per point
- Duration: -20% per point
Hollow Orb
Devouring Orb lasts longer, but a Devouring Orb's Void Rifts no longer increase in size or damage for each successive rift.
- Max Points: 1
- Stats:
- Duration: +40%
- Successive Void Rifts Do Not Gain Damage
- Successive Void Rifts Do Not Gain Area
- Related Skills & Ailments: Void Rift
Orb Master
Devouring Orb has a shorter cooldown and Void Eruption deals more damage
- Max Points: 5
- Stats:
- Increased Cooldown Recovery Speed: 18% per point
- Void Eruption Damage: +18% per point
- Related Skills & Ailments: Void Eruption
Patient Hunger
Devouring orb gains additional charges, but costs more mana.
- Max Points: 2
- Stats:
- Additional Charges: +1 per point
- Mana Cost: +3 per point
Rift Caller
All damage from Devouring Orb penetrates enemy void resistance. This includes Void Rifts and other sub skills and sources of damage added by this tree, and any ailments they inflict
- Max Points: 5
- Stats:
- Void Penetration: +10% per point
- Related Skills & Ailments: Void Rift
Rotting Prey
Devouring Orb has a chance to apply frailty to enemies within its area of effect each second.
- Max Points: 4
- Stats:
- Frailty Chance Per Second: +25% per point
- Related Skills & Ailments: Frailty
Sightless Star
Whenever Abyssal Rush triggers, it has a chance to consume only 50% of Devouring Orb's cooldown and mana cost.
- Max Points: 4
- Stats:
- Consume Only Half Chance: 8% per point
Soul Eater
The rate at which Void Rift hit damage and area increments when a nearby enemy dies is increased.
- Max Points: 2
- Stats:
- Damage Increment When Nearby Enemy Dies: +15% per point
- Area Increment When Nearby Enemy Dies: +10% per point
- Related Skills & Ailments: Void Rift
Soul Gorger
Void Rift hits deal more damage (multiplicative with other modifiers) to Time Rotting enemies.
- Max Points: 2
- Stats:
- Hit Damage To Time Rotting Enemies: +20% per point
- Related Skills & Ailments:
The Rending Maw
Devouring Orb hits have a chance to slow and shred enemy void resistance.
- Max Points: 4
- Stats:
- Void Res Shred Chance: +25% per point
- Slow Chance: +25% per point
- Related Skills & Ailments:
Void Adept
You deal more global void damage (multiplicative with other modifiers) and have increased mana regen while a Devouring Orb is active. These bonuses are doubled if you have at least 90 vitality.
- Max Points: 5
- Stats:
- Global More Void Damage: 2% per point
- Increased Mana Regen: 2% per point
- Doubled with 90+ Vitality
World Rot
Devouring Orb lasts longer and it has a chance to inflict Time Rot on enemies each second inside its area of effect. This chance also applies to hits from its subskills.
- Max Points: 4
- Stats:
- Duration: +5% per point
- Time Rot Chance Per Second: +25% per point
- Related Skills & Ailments: Time Rot
Anomaly (Level 30 Skill)
Anticipation
Anomaly has a shorter cooldown.
- Max Points: 3
- Stats:
- Cooldown (seconds): -1 per point
Borrowed Time
Anomaly is cast instantly, but Anomaly has a longer cooldown.
- Max Points: 1
- Stats:
- Instant Cast
- Cooldown: +50%
Cycle of Decay
When enemies return to the present, the duration of damaging ailments applied to them is reset.
- Max Points: 1
- Stats:
- Ailment Duration Reset On Return
Decimation
Time Bubble grants you and your allies increased critical strike chance while in its area.
- Max Points: 5
- Stats:
- Increased Critical Chance: 30% per point
- Related Skills & Ailments: Time Bubble
Emission
Anomaly hits enemies in a larger area.
- Max Points: 5
- Stats:
- Area: +25% per point
Exacerbate
Time Rot inflicted by Anomaly lasts longer and has additional Void Penetration
- Max Points: 5
- Stats:
- Time Rot Duration: +30% per point
- Void Penetration with Time Rot: +10% per point
- Related Skills & Ailments: Time Rot
Hour of Flame
Anomaly applies additional stacks of ignite.
- Max Points: 3
- Stats:
- Additional Ignite Stacks Applied: +1 per point
- Related Skills & Ailments: Ignite
Immediacy
Anomaly no longer sends enemies forward in time. Effects that would be triggered when enemies return to the present are instead triggered immediately.
- Max Points: 1
- Stats:
- Anomaly Effects Triggered Instantly
- No Longer Sends Enemies Forward In Time
Lingering Memory
When allies or enemies exit Time Bubble's area of effect, effects caused or granted by Time Bubble persist for 2 seconds.
- Max Points: 1
- Stats:
- Time Bubble Effects Persist For 2 Seconds On Exit
- Related Skills & Ailments: Time Bubble
Manipulation
Time Bubble grants you and your allies increased attack and cast speed while in its area.
- Max Points: 2
- Stats:
- Attack Speed: +10% per point
- Cast Speed: +10% per point
- Related Skills & Ailments: Time Bubble
Mark of Rot
When enemies return to the present, they take increased void damage for a duration.
- Max Points: 5
- Stats:
- Void Damage Taken: +30%
- Duration (Seconds): 1 per point
Quicksand
When enemies return to the present, all damaging ailments currently applied to them apply faster.
- Max Points: 5
- Stats:
- Ailment Speed On Return: +25% per point
Red Shift
Anomaly lasts longer.
- Max Points: 5
- Stats:
- Duration: +20% per point
Reflection
Future Strike is applied to all enemies hit by Anomaly.
- Max Points: 1
- Stats:
- Future Strike On Hit
- Related Skills & Ailments: Future Strike
Resonate
Future Strikes applied by Anomaly have additional Void Penetration
- Max Points: 5
- Stats:
- Void Penetration with Future Attack: +80% per point
- Related Skills & Ailments: Future Strike
Stasis
When enemies return to the present, enemies within the area of Anomaly's original cast are also time locked for 2 seconds.
- Max Points: 1
- Stats:
- Nearby Enemies Afflicted With Time Lock On Return
Swiftrest
Time Bubble grants you and your allies increased cooldown recovery speed while in its area.
- Max Points: 3
- Stats:
- Cooldown Recovery Speed: +10% per point
- Related Skills & Ailments: Time Bubble
Temporal Expanse
Time Wave deals more hit damage (multiplicative with other modifiers) in a larger area, and increases to Anomaly's area also affect Time Wave.
- Max Points: 5
- Stats:
- Time Wave Hit Damage: +50% per point
- Time Wave Area: +25% per point
- Related Skills & Ailments: Time Wave
Temporal Mastery
Time Bubble lasts longer.
- Max Points: 5
- Stats:
- Time Bubble Duration: +20% per point
- Related Skills & Ailments: Time Bubble
Temporal Prison
Time Lock lasts longer.
- Max Points: 4
- Stats:
- Time Lock Duration: +10% per point
- Related Skills & Ailments: Time Lock
Tides of Time
An additional Time Wave is released when you cast Anomaly.
- Max Points: 1
- Stats:
- Time Wave On Cast
- Related Skills & Ailments: Time Wave
Time Bubble
Anomaly leaves behind a Time Bubble for 5 seconds, which slows enemies and shreds their void resistance.
- Max Points: 1
- Stats:
- Time Bubble On Cast
- Slow Stacks per Second: 2
- Void Res Shred Stacks per Second: 2
- Related Skills & Ailments: Time Bubble
Time Eater
Time Bubble grants you and your allies global health leech. This is doubled for void damage.
- Max Points: 4
- Stats:
- Health Leech: +0.5% per point
- Effect Doubled For Void Damage
- Related Skills & Ailments: Time Bubble
Time Lock
When enemies return to the present they are afflicted by Time Lock, rendering them unable to move, attack, or cast spells for 2 seconds. Anomaly costs more mana. 10% of remaining cooldown recovered whenever you Time Lock an enemy with Anomaly. This effect can occur a maximum of two times each second.
- Max Points: 1
- Stats:
- Time Lock On Return
- Mana Cost: +15
- Cooldown (seconds): +8
- Related Skills & Ailments: Time Lock
Time Lord
Time Bubble is now cast on yourself and moves with you, but Anomaly costs more mana.
- Max Points: 1
- Stats:
- Time Bubble Is Cast On You
- Mana Cost: +20
- Related Skills & Ailments: Time Bubble
Time Wave
When enemies return to the present a Time Wave is released, a spell dealing void damage to nearby enemies.
- Max Points: 1
- Stats:
- Time Wave Cast On Enemy Return
- Related Skills & Ailments: Time Wave
Void Maw
Time Bubble grants you and your allies increased health leech while in its area.
- Max Points: 4
- Stats:
- Increased Health Leech: 50% per point
- Related Skills & Ailments: Time Bubble
Void Touched
Enemies hit by Anomaly are afflicted with Time Rot when they return.
- Max Points: 1
- Stats:
- Time Rot Chance On Return: 100%
- Related Skills & Ailments: Time Rot
Voidfire
Anomaly now applies Ignite instead of Time Rot. Modifiers to Time Rot apply to Ignite instead.
Erasing Strike (Mastery Skill)
Absorb the Remains
When Erasing Strike kills an enemy or hits a boss or rare enemy you regain health equal to a percentage of the target's maximum health.
- Max Points: 3
- Stats:
- Health Gained On Kill: 1% per point
- Health Gained On Rare or Boss Hit: 1% per point
Certain Erasure
Erasing Strike critical strikes deal more damage.
- Max Points: 2
- Stats:
- Critical Multiplier: +25% per point
Chamber of Fire
Erasing Strike hits have a chance to slow and deals more melee damage to slowed enemies (multiplicative with other modifiers).
- Max Points: 2
- Stats:
- Slow Chance: +50% per point
- Melee Damage to Slowed: +25% per point
- Related Skills & Ailments: Slow
Dematerialize
Erasing Strike deals more damage over time.
- Max Points: 5
- Stats:
- Damage Over Time: +15% per point
Dust to Wind
Erasing Strike and Void Rifts it creates deals damage in a larger area.
- Max Points: 3
- Stats:
- Melee Area: +15% per point
- Void Rift Area: +25% per point
- Related Skills & Ailments: Void Rift
Erasure of the Living
Erasing Strike deals more damage (multiplicative with other modifiers) and instantly kill enemies that are below a health threshold (a percentage of their maximum health).
- Max Points: 5
- Stats:
- Damage: +10% per point
- Kill Threshold: 2% per point
Essence of the End
Erasing Strike critical strikes have a chance to grant you a Void Essence, which grant 15% increased void damage, 15% increased melee damage, and 10% reduced stun duration. You can have a maximum of 3 void essences at once.
- Max Points: 3
- Stats:
- Void Essence Chance On Crit: 34% per point
- Related Skills & Ailments: Void Essence
Final Hour
Bleed chance from all sources is converted to Time Rot chance for Erasing Strike and effects related to bleed now depend on Time Rot instead. Erasing Strike deals more melee damage against targets with 12 stacks of Time Rot (multiplicative with other modifiers).
- Max Points: 1
- Stats:
- Bleed -> Time Rot Chance
- Melee Damage vs 12 stacks of Time Rot: +100%
- Related Skills & Ailments:
Hastened Cataclysm
Erasing Strike has increased cooldown recovery speed, but also has a higher mana cost.
- Max Points: 3
- Stats:
- Cooldown Recovery Speed: +35% per point
- Mana Cost: +15 per point
Implements of Destruction
Erasing Strike deals more void damage if you are using a two handed mace (multiplicative with other modifiers). Erasing Strike has increased cooldown recovery speed if you are using a two handed sword. Erasing Strike's melee hit and void rifts have a larger area of effect if you are using a two handed axe.
- Max Points: 4
- Stats:
- Void Damage with 2h Mace: +15% per point
- Cooldown Recovery Speed with 2h Sword: +25% per point
- Increased Area with 2h Axe: +25% per point
- Related Skills & Ailments: Void Rift
Iriesha's Fall
Erasing Strike always creates a Void Rift at its impact location.
- Max Points: 1
- Stats:
- Void Rift on Impact
- Related Skills & Ailments: Void Rift
Mark of the End
Erasing Strike hits shred enemy void resistance.
- Max Points: 4
- Stats:
- Void Shred Chance: +100% per point
- Related Skills & Ailments: Shred Void Resistance
Merciful
Erasing Strike has increased cooldown recovery speed and deals more melee damage to enemies that are already damaged (multiplicative with other modifiers).
- Max Points: 4
- Stats:
- Cooldown Recovery Speed: +15% per point
- Melee Damage vs Damaged Enemies: +5% per point
Moments Stolen
You gain the Haste buff for 1 second, granting 30% increased movement speed when Erasing Strike kills an enemy or hits a boss or rare enemy.
- Max Points: 3
- Stats:
- Haste Duration (seconds): 1 per point
- Related Skills & Ailments: Haste
Obliteration
Erasing Strike deals more damage (multiplicative with other modifiers). This bonus is doubled while wielding two handed weapon.
- Max Points: 5
- Stats:
- Damage: +10% per point
- Doubled with a 2h Weapon
Prophet's Onslaught
Improves Erasing Strike's base critical strike chance. Additionally, Erasing Strike's hits cannot be dodged.
- Max Points: 3
- Stats:
- Base Crit Chance: +3% per point
- Cannot Be Dodged
Ravenous Void
If you kill 5 or more enemies simultaneously with Erasing Strike, you create 4 Void Beams which travel at random, damaging surrounding enemies for 3 seconds.
- Max Points: 1
- Stats:
- Kills to Summon Void Beams: 5
- Void Beams Summoned: 4
- Related Skills & Ailments: Void Beam
Regicide
When Erasing Strike hits a boss or rare enemy you have a chance to cast Void Beam at their location, a spell that continuously damages surrounding enemies for 3 seconds.
- Max Points: 4
- Stats:
- Void Beam Chance: +25% per point
- Related Skills & Ailments: Void Beam
Rifts of Decay
Erasing Strike hits have a chance to inflict enemies with Time Rot, an ailment that deals void damage over time, increases stun duration by 5%, lasts 3 seconds, and stacks up to 12 times.
- Max Points: 4
- Stats:
- Time Rot Chance: +100% per point
- Time Rot Duration: +10% per point
- Related Skills & Ailments: Time Rot
Ruthless
Erasing Strike deals more melee damage to enemies at full health (multiplicative with other modifiers).
- Max Points: 4
- Stats:
- Melee Damage Vs Full Health Enemies: +25% per point
Shattered Continuity
Erasing Strike no longer has a cooldown, but it deals less damage (multiplicative with other modifiers).
- Max Points: 1
- Stats:
- No Cooldown
- Damage: -20%
Time Loop
Erasing Strike consumes mana to cause additional echoes when used. Each echo will appear one second after the last. These additional echoes cannot be created while you have negative mana.
- Max Points: 3
- Stats:
- Maximum Additional Echoes: +1 per point
- Mana Consumed Per Echo: 60
Twin Cataclysms
You can store an additional charge of Erasing Strike.
- Max Points: 1
- Stats:
- Additional Charges: +1
Void Bringer
The kills required to summon Void Beams via the Ravenous Void node require less kills to trigger, but Erasing Strike costs more mana.
- Max Points: 2
- Stats:
- Kills to Summon Void Beams: -1 per point
- Mana Cost: +35% per point
- Related Skills & Ailments: Void Beam
Void Lens
All Void Beams created by Erasing Strike deal more damage (multiplicative with other modifiers).
- Max Points: 2
- Stats:
- Void Beam Damage: +40% per point
- Related Skills & Ailments: Void Beam
Void Pyre
When Erasing Strike kills an enemy you have a chance to cast Void Beam at their location, a spell that continuously damages surrounding enemies for 3 seconds.
- Max Points: 2
- Stats:
- Void Beam Chance: +15% per point
- Related Skills & Ailments: Void Beam